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  #1  
Old October 14th, 2006, 06:53 PM
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Default Re: Intelligent Design

Well, you are going underwater there, so that changes things, much like the gas giant.

Having a neck isn't the issue tho.
It dosn't matter how the head is attached, just that there is a gathering of the main sensors and the processing core for large creatures with slow chemical signaling.
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Old October 14th, 2006, 07:30 PM
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Default Re: Intelligent Design

The crab design, or some simillar design (spiders with crab claws) would work on land too.

The gathering of the main sensors and processing core is a valid point though, some variation might be possible since aliens are unlikely to have evolved the same nervous system that we have.
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Old October 14th, 2006, 08:15 PM
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Default Re: Intelligent Design

Although I thought there is a size limitation on how big an exoskeleton can be before it couldn't support it's weight (at least in Earth's gravity. )?
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Old October 14th, 2006, 08:21 PM

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Default Re: Intelligent Design

There is. Its the same reason you don't find 6-foot wide cells.
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Old October 14th, 2006, 08:25 PM

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Default Re: Intelligent Design

Thanks for the compliments, everyone. Hopefully I'll get better as I go along.

Fixed some stuff with the original picture, still a wip though. I was inspired by the Japanese style dragons. I imagine my creature evolved from something akin to an Earth Alligator or Kimodo Dragon. Eventually the spine bent upwards and tool-using hands formed (were refined?) to get at hard to reach prey. Brain size increased, and they went from there. Not sure if I like the musculature or the 5-fingered hands, but I think I might just finish the background and stick a fork in this one.
...maybe he should wear clothes? Jewelry? Tattoos? I'll have to think about his society a bit more, I think.

Henk: I've got some stuff in the sketchbook that I think you'll enjoy. I'll try to get my old scanner out later tonight and post it up.

As far as gas giants go, I want to create a race that is purely organic and hyper-evolutionary (kind of like the WH40k Tryanids) that grow their starships instead of building them (I never liked building Mineral Miners on Gas Giants). Maybe everything's orchestrated by city sized wandering hive-queens, who feed off the dense carbon-based gasses and photosynthesis from their trinary star system.

That, and I have an idea for a purely psychic race (that isn't a Protoss clone) that I want you guys to rip apart.
Expect an update soon!
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