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  #1  
Old October 14th, 2006, 07:52 PM

XenoTheMorph XenoTheMorph is offline
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Default Re: Tractor beams in SEV?

Quote:
Phoenix-D said:
They do exist. They pull the target closer..no matter what.

Yes, Virginia, you can tractor beam PLANETS in this manner. Or Repulser Beam them right off the map.
Oh well, blows that idea! It would be just plain wrong to have a fighter 'grab' a capital ship out of its formation

The planets thing definitely looks like a bug to me though

Edit: Now I think about it this could be quite neat. Make version of the grappler with high supply/ordinance cost & some coventional damage, called a 'Localized Singularity Generator' or some such name. Great for delaying those pesky enemy capital ships!
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Old October 14th, 2006, 08:06 PM

Raapys Raapys is offline
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Default Re: Tractor beams in SEV?

Does repulser thingies actually work on missiles and/or projectile weapons? That would be pretty neat.
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  #3  
Old October 14th, 2006, 08:10 PM

Phoenix-D Phoenix-D is offline
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Default Re: Tractor beams in SEV?

I don't think you can shoot at projectile weapons, but I'll try it out with missiles.

EDIT: the gun fires, but it does standard damage.
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