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October 15th, 2006, 06:05 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: S&A strats?
Today (after reading this) i tried a f9w9(though i usually dont like big blesses) imprisoned mother of rivers with drain 1 (i went for few big mages), sloth 3, misfortune 1 or 2 and some order and growth+dominion 6. I took my starter army, added 12 warriors of the 5 elements (and recruited 6 more per turn which i occasionally added to the army) and cut through lvl7 indies like a hot knife through butter.
The warriors get very high attack, 19 defence and 50% quickness combined with 2 base attacks and flaming weapons. With them just behind the starting infantry and my archers set to target archers (and my prophetised noble casting divine blessing and smite) it felt almost too easy (after conquering 6 provinces i had lost 4 pikemen and 1 warrior of the 5 elements...) so, after meeting my enemy i established a border and withdrew this army.
I searched all my provinces with a combination of remote searching spells and CMs and quickly made a good amount of raiders (CM's with a few cheap boosters/reinvig items leading celestial hounds) that i didnt use right away (doing so ell felt like cheating)and while building them my pretender emerged. After making around 6 squads of 1 CM and 10 hounds each i flew into enemy lands, destroying all the temples i could find and the hitting his high income provinces (turning tax's to 200 i had a huge income). Eventually i felt the need for SC's(would have went for them earlier in mp obviousy) so had my pretender summon a fire king who was quickly kitted out and sent into battle, destroying all in his path.
This was only against hard ai's but, it seems S&A is very strong with cheap, 2 attack, high defence sacreds and powerful mages and cavalry. The only weakness i can really see for them is, unless your pretender has good paths getting decent Thugs/SC's could be hard without some empowerment.
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October 15th, 2006, 06:31 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: S&A strats?
Drain 2 shouldn't be any worse than Drain 1, so you could've had one more scale somewhere. There's at least one report of Drain being bugged, however.
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October 15th, 2006, 06:43 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
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Re: S&A strats?
The only reason i didnt want drain 2 was because i didnt want my mages passing out after their second spell 
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October 15th, 2006, 09:58 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: S&A strats?
S&A's weakness lies in the Celestial Masters. old age, capital only and a weakness to astral duel.
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October 16th, 2006, 06:39 AM
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First Lieutenant
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Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: S&A strats?
Quote:
Endoperez said:
Drain 2 shouldn't be any worse than Drain 1, so you could've had one more scale somewhere. There's at least one report of Drain being bugged, however.
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Really? How is it bugged?
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October 16th, 2006, 07:00 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: S&A strats?
There's one report of Drain 2 lowering research by two. I haven't been able to reproduce it yet.
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October 16th, 2006, 05:39 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: S&A strats?
I havnt noticed that any time ive taken drain 2 either. Its only (non-buggy) problem is tiring your mages out faster (and with your bes mages being so old that can be a problem)
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