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Old November 14th, 2001, 07:06 PM
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Default Re: New features I would like to see>>>>

I like the flee option, however, some type of restrictions would have to be in place otherwise, everytime you get into a battle and find you can't win, the human or AI would always flee without taking any losses or damage. Maybe you have to stay 50% of the combat round lst (15 turns). This way you would have to at least fight/defend until you could start retreating, otherwise it would take the fun out of it especially in SP play.

Drones a definite YES...

Morale, I think in another thread someone stated the possibility a morale/experience combination, otherwise to much hard coding to get it into the game... Good Idea tho

Jimbob, ref #8 good idea, maybe put it as a trait found in ruins, that way not everyone would have it and it would be a random factor. (makes you want to find those ruins)

In standard game, un-modded, have AI use troops for invasions.....we need some ground fighting on these planets by the AI,

Stargates/transporters, I'm still thinking on this one, sounds good but what would it do to play balance in current game?

WP mounts, most definite, need to be more massive then allowed on ships, more range, etc. Make planets a little harder to take without taking some damage or losses, also would eliminate those w/seekers standing off and glazing planets or wiping defenses before invasion because of the range differences.

How about instead of simultaneous, you have a say 5% chance of when you miss l ship it strikes an adjacent or l within say 2 hexs of the target?? Those missing beams have to go somehwhere, would make you work more on formations that way you couldn't always count on your ships striking intended target. This could be tied into various levels of Multiple tracking etc the higher the level the less chance of striking non target, lower/none more chance of errant beams, could even strike your own ships if they were close to the target...

just some ideas mac

[This message has been edited by mac5732 (edited 14 November 2001).]
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just some ideas Mac

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