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November 21st, 2001, 03:11 AM
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Corporal
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Join Date: Apr 2001
Location: UK
Posts: 117
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Re: New features I would like to see>>>>
I have been playing around a bit, I'll experiemnt some more though. I have been using other (custom) StellarAbilityTypes and though I can't swear to it, yet, it looks like one system decides to make a WP, and pokes it through into the next, using it's own choice from StellarAbilityTypes to determine wormhole properties. But, I think this may warrant further investigation, so when I get time I'll set up some test data and generate a load of maps.
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November 21st, 2001, 07:26 PM
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Colonel
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Join Date: Jan 2001
Posts: 1,661
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Re: New features I would like to see>>>>
All good ideas.
But for me absolutely the top priority are the drones.
One year after the release of SE IV you see drones in so many files of the game and still they are not available. That's a little frustrating.
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November 22nd, 2001, 09:49 PM
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Captain
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Join Date: Oct 2001
Location: Prince George BC, Canada
Posts: 840
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Re: New features I would like to see>>>>
A minor idea but I good one, I think. In multi-player games, when one player makes a demand/request to another, there is nothing saying what that request was unless it is in the text of the message. There is the option to send a message back saying "accept demand/request", but nothing happens unless you set up the gift or tribute yourself. I'd like to see demand/requests done the same as gifts and trades. With a button on the side that will show you the requested items and sending a message back "accept demand/request" would fullfill the request same as a trade.
Nick (bearclaw)
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"You don't know the Power of the Dark Side. I must obey my Master"
__________________
Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
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November 22nd, 2001, 10:55 PM
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Private
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Join Date: Nov 2001
Location: Downingtown, PA USA
Posts: 23
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Re: New features I would like to see>>>>
An in-game free-text notepad in the Log section.
I like to keep copious notes on the game (had same complaint with Stars!) and it would be far more convinient to keep them within the save game than in a note book that I have to haul around.
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November 22nd, 2001, 10:59 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
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Re: New features I would like to see>>>>
quote: Originally posted by Claymore Righ:
An in-game free-text notepad in the Log section.
I like to keep copious notes on the game (had same complaint with Stars!) and it would be far more convinient to keep them within the save game than in a note book that I have to haul around.
Remember that inside the game, you can have notes for every system. Is not exactly what you want… but maybe can help.
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November 23rd, 2001, 01:12 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: New features I would like to see>>>>
quote: I'd like to see demand/requests done the same as gifts and trades. With a button on the side that will show you the requested items and sending a message back "accept demand/request" would fullfill the request same as a trade.
Connected with this, you should probably also get a report from your minister 3,4 & 5 turns later, detailing how well the player has complied with your "soft" demands (the ones that can't be done in a trade, such as "leave system x"). Some minister message such as "5 known ships from empire Y remain in system x."
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December 12th, 2001, 07:46 AM
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Private
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Join Date: Jun 2001
Location: Norwich, Norfolk, England
Posts: 10
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Re: New features I would like to see>>>>
I would like to see more technologies such as a racial evolution tech, which could enable a race to gain a bonus advancement eg Psionic or Crystallurgy.
I would also like to see replication and holographic technologies. One could enhance production and create nightmare devices such as replicating minefields. The other could range from morale boosting holo-suites to Solid holographic Ships with Holo-weapons which pass easily through phased shields.
I suppose I ought to havwe a go and get my hands dirty by modding. But it's difficult when you are working in a war zone and your PC is back home in the UK. I should have got a laptop 
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