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October 17th, 2006, 04:08 PM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: Drone/Missile/Seeker Modding
I was thinking of Strategic combat; you should be able to control launches in Tactical.
The launch speed will help with firing all the drones, yes.
To make a new vehicle type invisible to point defense, all you have to do is leave it out of the point-defense's targeting list. The point defense won't even be ABLE to shoot at anything that isn't in its list.
So, for example, your point defense list would read:
"Fighters, Seekers, Drones, Standard Ammo".
It would shoot at any of those but NOT at ships, Sprint-Mode Ammo, Sats, etc.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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October 17th, 2006, 04:34 PM
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Brigadier General
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Join Date: Nov 2001
Location: WA
Posts: 1,894
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Re: Drone/Missile/Seeker Modding
Ok I have found the “stock” drone launcher to use as a template. Now this is all in ability one:
1. Does the range formula have ANY effect on the component?
2. Amount 2 Formula appears to control the launching rate. Is this rate in ms as the descriptor says or was this a mistake/changed to bring them on-line? Put another way if I specify 4000 that would be a launch rate of 4000ms correct?
3. Amount 1 Formula says “Drone”. Using the above example of Sprint Ammo I would change the word “Drone” to my vehicle “Sprint Ammo” correct?
Last; before I get caught up and forget what little manners I have let me say thank you Pheonix-D, SJ, CPT Kwok, Ed Kolis, and Fyron. I teach and can understand how frustrating it gets from time to time answering questions that seem so obvious, for lack of a better word. Thank you and please hang with me, the learning curve is steep from my perspective but I will get better with time.
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October 17th, 2006, 04:35 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: Seattle, WA
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Re: Drone/Missile/Seeker Modding
To clarify that last point, it's up to the weapon, not the target, what that weapon will shoot at.
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October 17th, 2006, 04:39 PM
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National Security Advisor
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Join Date: Nov 2000
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Re: Drone/Missile/Seeker Modding
1. I've never seen anything use it.
2. Dunno, it changed in the patch. Set it to 4000, load the game, and fire off some drones..see what happens.
3. Yes.,
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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