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  #1  
Old October 18th, 2006, 06:05 PM

Phoenix-D Phoenix-D is offline
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Default Re: Plague extension

You control the number per vehicle with requirements. Just look at the engine limits in VehicleSize.text and apply that to the actual components.
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Old October 18th, 2006, 06:24 PM
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President_Elect_Shang President_Elect_Shang is offline
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Default Re: Plague extension

Quote:
Phoenix-D said:
You control the number per vehicle with requirements. Just look at the engine limits in VehicleSize.text and apply that to the actual components.
I see what you are saying. So if I want to keep a player from putting more than one Burger King on a battleship I would have to include the restriction in the battleship section of the vehiclesize.txt. Wow, now that’s nifty and has lots of potential!

Edited I posted before I read your answer then took off to teach consonant diagraphs. Then came back read your first reply and wrote this one.
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Old October 18th, 2006, 06:28 PM

Phoenix-D Phoenix-D is offline
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Default Re: Plague extension

If you want to do it just for the battleship, yes. You can do it for all ships by putting the requirement on the component itself, I think.
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Old October 18th, 2006, 06:48 PM
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Default Re: Plague extension

It's important to note that the amounts of Engines/LS/CQ that the AI will add to a vehicle size is "hard-coded" and they will continue to follow them regardless of how you change the data file. You'll need to edit Script_AI_GlobalSettings.txt file to correct for this and recompile all the AIs.
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