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October 18th, 2006, 07:19 PM
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First Lieutenant
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Join Date: Jan 2005
Posts: 689
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Re: Yiikes! What happened to sim-turn type?
To my knowledge SE 4 didn't do it. Besides, that wasn't really the major issue, even if it took up most the post-space; it's the combination of these things: the loading in addition to the completely unncessary and tedious login, the very annoying camera defaulting issue, and the fact that I have to disable the 'lock system view' button and re-adjust the camera for every single turn I process.
*PS*
I over-dramatized it on purpose, I didn't actually cry or get angry or some such *_*
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October 18th, 2006, 07:28 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Yiikes! What happened to sim-turn type?
For thise I agree. If there is only one human player, and the password is null, it should auto-login. Independent of game mode really, that could be built right into the login screen.
The camera is definitely annoying.
Better than a couple patches ago when it would always start upside down for me. (180 degree turn, so left on the galaxy map was right on the system map, oy.)
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October 18th, 2006, 07:42 PM
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First Lieutenant
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Join Date: Jan 2005
Posts: 689
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Re: Yiikes! What happened to sim-turn type?
I sent him a mail about it. Hopefully not too minor a problem for him to look into.
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October 18th, 2006, 08:17 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Yiikes! What happened to sim-turn type?
Quote:
Raapys said:
To my knowledge SE 4 didn't do it.
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SE4 did not have formula-based data, which can most certainly change as the game situation changes (eg: there is a function you can use to get current game date...).
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October 18th, 2006, 08:22 PM
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First Lieutenant
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Join Date: Jan 2005
Posts: 689
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Re: Yiikes! What happened to sim-turn type?
But in that case wouldn't the same apply for regular sequential-turn mode too?
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October 18th, 2006, 08:38 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Yiikes! What happened to sim-turn type?
You'd think so...
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