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  #1  
Old October 19th, 2006, 02:43 PM

RonGianti RonGianti is offline
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Default Re: 1.08 bugs.

Does anyone have save games for these issues?
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  #2  
Old October 20th, 2006, 09:34 AM

RonGianti RonGianti is offline
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Default Re: 1.08 bugs.

8) The shard cannon is broken. The forumla that calculates the increase in damage per level is set to 0. So a level 1 Shard cannon does the same damage as a level 100 Shard Cannon:

SHARD CANNON:

Weapon Space Min Damage Modifier Formula := (15 + (([%Level%] - 1) * 0)) - (([%Range%] / 10) * 0.00) - iif([%Range%] > Min(90, (([%Level%] - 1) * 20) + 30), 10000, 0)

MESON BLASTER:

Weapon Space Min Damage Modifier Formula := (15 + (([%Level%] - 1) * 5)) - (([%Range%] / 10) * 0.00) - iif([%Range%] > Min(90, (([%Level%] - 1) * 10) + 30), 10000, 0)

I assume the (%Level% - 1) * 0 is supposed to be times... 10?
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  #3  
Old October 20th, 2006, 11:28 AM
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Spoo Spoo is offline
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Default Re: 1.08 bugs.

Regular sized dreadnoughts are smaller than organic/crystalline ones (other ship sizes seem to be the same).

You can add more facilities than a planet can hold by using fill from list on the construction queue menu (I haven't tested to see if the extra facilities will actually be built yet).
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  #4  
Old October 20th, 2006, 12:34 PM
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Ragnarok Ragnarok is offline
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Default Re: 1.08 bugs.

Quote:
Spoo said:
You can add more facilities than a planet can hold by using fill from list on the construction queue menu (I haven't tested to see if the extra facilities will actually be built yet).
On a related note... If you attempt to add more facilities than the planet will hold by simply clicking on a facility to add it to the queue the message stating that there is no more room will appear. You must hit Close twice for this window to close instead of just once. If you hit escape while this window is open it will close the construction queue window instead of the warning message.

Edit: I forgot to add that if you chose to have warp points located anywhere in the system that sometimes they will be located too close to a star (where half the hex is covered by the star and the other half is exposed) and you can't warp through them. You can, however, come through them from the other side. In effect they are one way warp points.
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  #5  
Old October 20th, 2006, 02:02 PM
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StarJack StarJack is offline
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Default Re: 1.08 bugs.

I still get access violation crashes after strategic combat. Is any body else having this problem?

WIN XP SP2
Pentium D CPU 2.8 GHZ
1 G RAM
Radeon X300 128 Meg
Over 200 gig of HD space

Save game available if wanted
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  #6  
Old October 20th, 2006, 03:11 PM

aegisx aegisx is offline
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Default Re: 1.08 bugs.

Point Defense won't fire at fighters (automaticlly in the sims anyways).
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  #7  
Old October 20th, 2006, 06:11 PM
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StarJack StarJack is offline
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Default Re: 1.08 bugs.

Quote:
StarJack said:
I still get access violation crashes after strategic combat. Is any body else having this problem?
WIN XP SP2
Pentium D CPU 2.8 GHZ
1 G RAM
Radeon X300 128 Meg
Over 200 gig of HD space
Save game available if wanted
I discovered this was caused by using a saved game from version 1.0. When using strategic combat in a game entirely from version 1.8 I am able to complete strategic combat without a problem. Mike from tech support provided fast and courteous support!
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  #8  
Old October 23rd, 2006, 09:52 AM
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phalzyr phalzyr is offline
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Default Re: 1.08 bugs.

Quote:
StarJack said:
I discovered this was caused by using a saved game from version 1.0. When using strategic combat in a game entirely from version 1.8 I am able to complete strategic combat without a problem. Mike from tech support provided fast and courteous support!
No 1.0 save games here. I never crashed in 1.0 in combat but then I never attack planets before upgrading. new game started after that. This is the ONLY time strategic happens for me, When BOTH a planet and ship are in battle it crashes. I can do a ship or planet by themselves but not together or....CTD

Actually anything with a planet causes crash, planet has to be solo or I have to go tactical.
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  #9  
Old October 21st, 2006, 05:43 AM
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Thomcat Thomcat is offline
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Default Re: 1.08 bugs.

heavy bug by playing the game over tcp/ip in in a simultaneous mode!

a friend and me have buyed the game over steam. and start a multiplayer game. but only the host-player and the computerplayers can take the frist round! with the host player folds plays also unproblematically, but the connected player a computer still plays in the background. the minister and so are disabled! the computer change the science, shipmovent and so on. that is bull****.
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  #10  
Old October 28th, 2006, 07:14 PM

Barronosod Barronosod is offline
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Default Alliance

This is probably known, but I get several CTD when doing various things inside the Alliance chambers. That sounded dirty.

Alliance Relations button - CTD
A few others as well.
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