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October 19th, 2006, 08:56 PM
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Sergeant
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Join Date: Oct 2006
Posts: 238
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Thanked 11 Times in 3 Posts
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Re: Beginner Questions
It depends. Against indies, if the enemy routs it counts as a kill on the message screen even though they didn't actually die. If you did actually kill that commander, there's a percentage that you'll find the item if one of your commanders has a slot open to hold it.
As for the fog of war, not that I'm aware of. Were you playing a pre-built wraparound map? Random maps aren't wraparound, maybe that's what you're seeing?
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October 20th, 2006, 12:11 AM
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Private
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Join Date: Oct 2006
Posts: 11
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Re: Beginner Questions
This question isn't related to Buatha's question, but I'm a beginner so I thought this place was appropriate.
An independent province separates me from my enemy and I planned to take it, but I've failed a couple of times already. The independents have assorted barbarian units and knights that probably came from random events, they number about 100 or so.
The biggest problem is a priest commander there that has Soul Contract? item in his possession. I don't know if it's a random event or if the priest is a reminder from a defeated pretender, but there are hundreds of devils in the province, probably about 400 or so. They just fly to my troops and tear away most of it on the first turn. My army routs or just gets decimated. I'm new so I don't know what to do. Devils keep making babies or something.
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October 20th, 2006, 12:19 AM
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Private
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Join Date: Feb 2004
Posts: 36
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Re: Beginner Questions
That happened to me once, Patriot. What I did was send in an assassin to take out all the commanders. Then send in one dude to attack and all the devils should rout.
Good luck.
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October 20th, 2006, 12:28 AM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Re: Beginner Questions
Assassins and assassination spells (ex. Seeking Arrow) are reasonable.
If you have a Staff of Storms, that'll help -- devils can't fly in storms, and their heat will probably set some of the indy troops on fire.
In some cases, it's simply easier to use stealth or magic to bypass the province.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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October 20th, 2006, 01:29 AM
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Private
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Join Date: Oct 2006
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Re: Beginner Questions
Additionally, you could prepare a strong ground force, spearmen (longer weapons will repell the demon attacks) mixed 1-to-1 with something with a strong melee, and have two mages with them casting an armor buff and fire-resist buff (or one mage, if you've got someone strong enough to do the earth spell "skin of gold", which does both). They'll fly to you and get ripped apart by a sufficiently strong force that knows what they're up against, but you'd need a good 500-600 human troops to do so.
I'm used to playing Ulm or Man, and throwing a million troops at a problem is usually my playstyle, because hey, people are cheap. And a properly buffed army of 100 cheapo units can take out an unbuffed army of 100 giants.
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October 20th, 2006, 05:21 AM
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Major
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Join Date: Sep 2005
Posts: 1,122
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Re: Beginner Questions
If there are 400 devils in the province. 500-600 troops will not do it. They will get trashed in one turn before having time to buff.
You either need a massive army with staff of storms, assassins, assissin spells or a very powerful SC.
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October 20th, 2006, 10:52 AM
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General
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Join Date: Nov 2000
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Re: Beginner Questions
Quote:
Folket said:
If there are 400 devils in the province. 500-600 troops will not do it. They will get trashed in one turn before having time to buff.
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It's extremely unlikely that there are 400 devils, as a soul contract produces only one devil per turn.
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