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March 23rd, 2002, 10:41 AM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
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Re: Do the Religious Shrines work?
I guess this would be a good task for a longterm simulation, with MB's Batch program. I think about some modded settings and data files to accelerate the creation of results, plus the events log for players turned on.
Any ideas to accelerate the statistics ?
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March 23rd, 2002, 09:22 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: Do the Religious Shrines work?
You could do ten-world starts with eighteen empires, with six of them building good shrines, six of them building bad shrines, and six of them not building shrines...
PvK
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March 24th, 2002, 08:37 AM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
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Re: Do the Religious Shrines work?
I have got another idea about the test, but I am too lazy to try it, well maybe tonight
Mod the events file to one event, maybe just with planet conditions or value impact.
Set up 20 races,10 planets,player logs on, human control and without switching to AI control, means they would do nothing which could disturb the statistics. Let them build the shrines, 4 of them with -1000, 4 of them with -500, and so forth. And then I would do the coffee-mug-trick with function key F12, see coffee-mug
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March 24th, 2002, 04:32 PM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
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Re: Do the Religious Shrines work?
Sad news to all you religious fans in space, Fate Shrines appear to have no helping effect. Test scenario as follows. One possible event, planet value change by one per cent, to display the event frequency directly with home planet values. Event frequency set to 50, means the usually high value has been doubled. Results after 20 years, BTW no events have occured during the first 2 years, with every of the following tests. Seems to be a period of peace within the first 20 turns.
Results:
without Fate Shrine, 91 events
with FS set to minus 1,000 result was 85 events
repeated FS minus 1,000 result was 82 events, Mmmh, tiny effects ? Obviously not,
with FS set to minus 10,000 result was 96 events
with FS set to plus 200, 91 events
with FS set to minus 200, 100 events
PvK, I guess we should talk about our Proportions PBW with events frequency set to medium, or what do you think ?
Edit: With event frequency medium (unmodded), I get 22 events within the 200 turns.
And, somebody might be worried about the high values, with an unmodded FS 3 , I have got 95 events within the 200 turns, with event frequency set to 50, test scenario as seen above.
[ 24 March 2002: Message edited by: PsychoTechFreak ]
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March 24th, 2002, 07:31 PM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
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Re: Do the Religious Shrines work?
Guess what I have tried next, advanced trait - cursed, 10 times the chance for bad events, I think the results should be better kept as my little secret.
PvK, please check PM for test results.
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March 24th, 2002, 09:45 PM
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General
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Join Date: Feb 2001
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Re: Do the Religious Shrines work?
As I said on the first page (for those not reading back): quote: IMO, the Fate Shrines' Happiness bonus is far more useful than the events protection, whether the latter works or not.
And the Happiness bonus definitely does work.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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March 24th, 2002, 10:04 PM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
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Re: Do the Religious Shrines work?
quote: Originally posted by capnq:
As I said on the first page (for those not reading back): And the Happiness bonus definitely does work.
That is true, but it is just worth 75 points in your race setup, characteristics-happiness, 3 per cent up.
[ 24 March 2002: Message edited by: PsychoTechFreak ]
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