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October 20th, 2006, 06:32 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
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Re: Its a Indy Knight Revelution!
Did you take Misfortune scales ? It seems to really hurt now...
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October 20th, 2006, 09:43 PM
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Second Lieutenant
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Join Date: Sep 2003
Posts: 566
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Re: Its a Indy Knight Revelution!
I have felt for a long time that certain provinces attract far more than their share of events. I suspect it has something to do with whatever algorithm chooses the province in which an event will occur.
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October 20th, 2006, 09:51 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Its a Indy Knight Revelution!
There are also sites that affect it. E.g. unrest makes Barbarian events more common, perhaps Knight attacks too.
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October 21st, 2006, 05:01 AM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: Its a Indy Knight Revelution!
Well, misfortune attracts it too. If you have order and misfortune scales usually misfortune get up first and order slowly follows. Before order catches up you are open for a slew of bad events. Enemy dominion is even worse. No order to help you as it has no effect on your provinces (bad scales from enemy dominion affect you but good ones don't).
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October 21st, 2006, 06:49 AM
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Private
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Join Date: Oct 2006
Posts: 34
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Re: Its a Indy Knight Revelution!
I really don't like Order/Misfortune anymore, the bad events are very severe... had a midsized game vs 6 comps, took 2 capitols and then had 2 and a half other ai's fight me along with the remnants... just as I am stamping out the nations whose capitols I took, on consecutive turns, I get HUGE barbarian hordes hitting 2 of my capitol provinces, easily dispatching 25+ pd in both... sieging me and draining my income. I had to pull my forces back from the front lines, and give up half my empire to save those 2 capitol provinces... it was quite a swing... for now if I have 0 pts and order / fortune in balance, I leave it that way for the most part.
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October 21st, 2006, 09:48 AM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: Its a Indy Knight Revelution!
Actually that’s a good thing. Misfortune 3 was almost no brainer in Dom2. This time around you need to think good if you really want those design points.
Btw. you always want to have some forces patrolling your castles at all time. I usually get 1 commander and start buying troops for him and, when he can't lead anymore, send him to the front. While he waits he patrols castle with his forces and catches spies, kills unrest and helps PD against those barbarian hordes. Make sure you position his troops in a way that will let PD takes most losses. Non-castled provinces are harder to defend though so Misfortune 3 is a big risk.
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