Re: Its a Indy Knight Revelution!
Actually that’s a good thing. Misfortune 3 was almost no brainer in Dom2. This time around you need to think good if you really want those design points.
Btw. you always want to have some forces patrolling your castles at all time. I usually get 1 commander and start buying troops for him and, when he can't lead anymore, send him to the front. While he waits he patrols castle with his forces and catches spies, kills unrest and helps PD against those barbarian hordes. Make sure you position his troops in a way that will let PD takes most losses. Non-castled provinces are harder to defend though so Misfortune 3 is a big risk.
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