
October 21st, 2006, 03:04 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: Exp
It does tally up.
I suppose the best way to test whether the abilities actually apply would be to make level 2 be 5 - 50k XP, and provide repair ability.
Have a small battle and see if your ships heal after.
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