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Old October 21st, 2006, 04:21 PM
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Default Re: Niefelheim Strategy for the Early Era

Quote:
Daynarr said:
You can start expanding fast with imprisoned N10 W9 Son of Fenrir (that Big wolf pretender) and still decent scales. Basically you can start expanding as soon as you buy 3-4 Niefel giants and starting troops on indie strength 9 with almost no losses. There is absolutely no need to wait who knows how many turns to get money and buy all at once. Other giant's are useful as well but cheaper so use them in combination with Niefel forces as support. This also works in MP.
DON'T make a prophet out of Niefel Jarl. You won't be buying him in first few turns and he’s already H2 so you only get additional 1 holy with him. You want to make a prophet of a unit that would usually sit back in battle and do nothing like scouts or army commanders. Don't make prophets of units that have 'so much to do so little time' syndrome in battle. Niefel Jarls are both SC's and casters so you definitely don't want to waste time with them on casting prophet spells someone else can do.
This is the exact setup I used last time I played niefelheim. Fenrir is an excellent pretender because he is also stealthy. In his own domain, he can reach upwards to 700 hit points btw. For a prophet, I usually use the starting commander, standard sacred commander with cold resist.

In my single player games, this has been the best setup so far, the lack of earth bless was no big deal once I got construction up, first priority for me in that game.
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