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Old October 22nd, 2006, 10:55 AM
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Endoperez Endoperez is offline
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Default Re: Balance on small maps

Quote:
Twan said:
Endo... Have you tried a non-blessed rush with these scales ? I've made a fast test solo. Small random map, 250% all, indie 7, easy research.

Maverni take an awake wyrm dominion 10, no magic, prod 1 ord 1.
Vanheim take an imprisoned pretender, dom 10, sloth 3, cold 3, drain 1, w9f9 bless
I didn't test with a SC.

If Vanheim takes additional Order 3 Death 2, and just Dominion 9 (still not quite what it would be in a MP), they can make 8 Vanheres every turn including the first, except if they recruit another resource-heavy commander before they've taken other provinces. In a small map against many AIs, on the second turn I took Sauromatia's capital, with high losses. The third turn, I destroyed Arcoscephale's whole army, with high losses, and let Sauromatia have their capital back. Fourth turn, I destroyed Caelum's 20 man army with 5 mammoths with heavy losses. Fifth turn, I moved into position and destroyed 20-strong Myrmidon army of Arcoscephale - this time without losses. Seventh turn, I took Arcoscephale's capital's PD and a province from Caelum.

The eight turn, Sauromatia's 150-strong army attacks me and kills 12 of my Vanheres, and killed about 40 units. I also defeated another Arcos army without losses.

Ninth turn, I defeated Sauromatia's 110-man army.

I quess I could play a better test, but I know I couldn't defeat this kind of nation if it came knocking on my gates on turn 9.

Oh, and I could recruit a mage every turn.

I recruited nothing but 9 Vanheres every turn, even if I could've produced e.g. several Mounted Hirdmen, or some Serf Warriors to work as arrow fodder, which would've made those horrible losses I suffered even in the battles I won much more reasonable. And of course, 2x the Vanheres are more than 2x as good, because the enemy infantry is killed/routs faster and enemy archers are killed/routed faster.

EDIT: "Second turn" etc are the turns I ordered the attacks from. It gets a bit confusing once it's enemy that attacks me, but the last turn was turn 10.
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