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				October 22nd, 2006, 06:10 PM
			
			
			
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 Brigadier General |  | 
					Join Date: Apr 2002 Location: Kailua, Hawaii 
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				 Re: 1.08 bugs. 
 Thanks. Found it.  What an "interesting" place to put that. 
				__________________Slick.
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				October 22nd, 2006, 06:54 PM
			
			
			
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 Shrapnel Fanatic |  | 
					Join Date: Jul 2001 Location: Southern CA, USA 
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				 Re: 1.08 bugs. 
 You can also fix the alphasorting malfeature in Settings.txt (lines 450-451), eliminating the need  to do it for every game you start.
 Default Empire Option Sort Components By Name                         := TRUE
 Default Empire Option Sort Vehicle Sizes By Name                      := TRUE
 
 Best to get both, so ships are sorted by size too (that's how they are ordered in the vehiclesizes.txt file, more or less).
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				October 22nd, 2006, 11:28 PM
			
			
			
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 Lieutenant General |  | 
					Join Date: Nov 2002 
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				 Re: 1.08 bugs. 
 Do you find that SEV runs slower and slower the longer you play it?  I find that after an hour or two of playing, the ships move slowly in the system view, so I have to change the system icon movement speed from 'medium' to 'high' and then to 'very high' but eventually that becomes slow too.  The different windows in the game open more slowly too.  To fix it, I have to quit the game and restart. |  
	
		
	
	
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				October 23rd, 2006, 01:45 AM
			
			
			
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 Sergeant |  | 
					Join Date: Feb 2001 Location: Belmont, CA USA 
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				 Re: 1.08 bugs. 
 Yeah, that's known as a memory leak. |  
	
		
	
	
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				October 23rd, 2006, 01:52 AM
			
			
			
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 Private |  | 
					Join Date: Oct 2006 Location: Vancouver, B.C. 
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				 Re: 1.08 bugs. 
 And that's what usually happens before it crashes or locks into a forever loop after all the AI players have made their moves. |  
	
		
	
	
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				October 23rd, 2006, 03:41 AM
			
			
			
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 Private |  | 
					Join Date: Oct 2006 Location: Vancouver, B.C. 
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				 Re: 1.08 bugs. 
 Also, the credits look a bit funky ingame--- I don't know if it's by design though.  It just shows a bunch of photos, with no names.  Does anyone else get that too? |  
	
		
	
	
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				October 23rd, 2006, 08:02 AM
			
			
			
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 First Lieutenant |  | 
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				 Re: 1.08 bugs. 
 I think there's a memory leak with ship movement. The longer 'routes' you make, the slower they actually move through that route, graphically. If you set up a 20-turn route going through several systems it gets really bad indeed. |  
	
		
	
	
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				October 23rd, 2006, 03:48 PM
			
			
			
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			|  | Shrapnel Fanatic |  | 
					Join Date: Feb 2001 Location: Waterloo, Ontario, Canada 
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				 Re: 1.08 bugs. 
 Might you have a problem with your fonts, causing all this text to not show up? 
				__________________ 
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