The flee-as-a-group setting needs to be enforced a little better I think. Stay together unless the enemy is almost in weapons range, then ditch the slowest members.
Setting a desired range would be a good addition.
We have "Max Weapon Range", "Optimal", "Short", "Point Blank".
I'de like to also have the option to set something similar to optimal that is "Outside Enemy Weapons" by some amount. For instance, "Enemy Weapon Range" + 25 units.
Suicide Junkie said:
The flee-as-a-group setting needs to be enforced a little better I think. Stay together unless the enemy is almost in weapons range, then ditch the slowest members.
You don't like being forced to role-play the Marines (or is that the Green Berets)? "We never leave a ship behind!!"
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Give me a scenario editor, or give me death! Pretty please???