Re: The Boarding Party snafu update
Ah... Well I haven't been able to get boarding parties to do much good in the sims I've been running. Mostly I haven't actually run any sims to specifically test them, I just kinda assumed they worked. One thing I did notice was that they never actually managed to capture a ship. I assumed it was because my fighters were destroying everything before they could get in range. Now that I looked at it more closely it seems that the boarding units aren't actually doing anything at all. So that would be because there is still crew on the ship.
So you have to somehow kill all the crew without destroying the ship to get boarding to work then... Not sure if that qualifies as a bug, or a poorly planned feature. Seems to me that crew should only count as a very poor defending marine unit, and that actual boarding defense should be handled by the components dedicated to that. In other words, one space marine should be able to kill/replace 5 crew or somesuch.
Hmm... A system like that would allow for an interesting racial component: crew quarters with boarding defense. Would be appropriate for a race like Klingons. The crew could act like defending marines proper. But its not so great under the current system.
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