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October 24th, 2006, 05:37 AM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
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Thanked 4 Times in 2 Posts
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Re: ME Celestial Masters
Hey, a Celestial Master can make a Communion Matrix. Anything could be a communion slave for ME Tien Chi.
-Frank
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October 24th, 2006, 05:39 AM
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Major
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Join Date: Jan 2006
Posts: 1,055
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Thanked 29 Times in 13 Posts
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Re: ME Celestial Masters
Magic duel is BASE astral.
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October 24th, 2006, 06:22 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
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Re: ME Celestial Masters
Magic Duel needs to be radicaly changed to be less lethal or die a painful death.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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October 24th, 2006, 08:30 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: ME Celestial Masters
Also, there's Power of the Spheres. +1 to all paths. Few Communion slaves and few Powers of the Spheres, and then any boosters that those allow (Earth Power, perhaps Storm/Water Power or even Strength of Gaia)... well, still not exceptional, but better.
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October 24th, 2006, 08:38 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: ME Celestial Masters
I suppose that if enough boosted they could do Aim + GIFTS FROM HEAVEN! Power of the Spheres and Earth Boots/Earthpower should do just well.
Still, burning an Astral pearl to boost the paths is, well, somewhat painful.
There's that funky shield that casts that spell in the start of a battle, but I hear it has a high encumberance and costs a lot. I haven't used it since Dom: PPP where I used it once for the lulz. Kinda like Hellpower.
By the way, can Communion Slaves still cast spells?
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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October 24th, 2006, 08:54 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: ME Celestial Masters
Crystal Shield casts Power of the Spheres to the wearer in the start of the battle. Praised be the manual!
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October 24th, 2006, 08:58 AM
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Private
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Join Date: Apr 2004
Location: Sweden
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Re: ME Celestial Masters
Yes communion slaves can still cast spells.
I have sacrificed ordinary Theurgs with Pythium recently when my MP opponent managed to kill most of my Communicants with flyers in an earlier battle. Script cast communion slave, cast spells worked.
Since it was stated that TC doesnt have much astral mages (my memory is good but short) the risk for mind duel should not really be huge for them. Simply dont bring an astral mage into battle. Communion master/slave matrixes takes care of your battlefield boost, if you want to go down that path.
Could anyone confirm if Light of the northern star gives +1S to enemy mages to? If so, it's news to me.
__________________
The big yellow ships hung in the sky in a way that bricks don't.
- Douglas Adams
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October 24th, 2006, 09:47 AM
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General
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Join Date: Apr 2005
Posts: 3,327
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Re: ME Celestial Masters
The problem is TC's good, expensive Celestial Masters have 1 Astral. They don't have strong astral. They don't have cheap communion slaves. They have powerful mages who can be dropped easily by Mind Duel.
In Dom2, communion slaves would only act (cast spells, attack, whatever) when no masters cast spells that turn. Has that changed?
Again in Dom2, Light of the Northern Star (and the Banner) gave +1S to all astral mages on the field. I don't know if that's been confirmed in Dom3.
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