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				October 24th, 2006, 11:43 AM
			
			
			
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				 Re: CLI for probing turn status 
 Thanks Gandalf, your suggestion sounds simple to do, but it requires adding things (CGI for example) and not supported off  the shelf so to speak.
 I wonder how did the god's eye client work, I could have figured this out had I had access to its source code (I would guess its Java). Or maybe I can ask the its author, does anyone recall whom might he be?
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				October 24th, 2006, 12:02 PM
			
			
			
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				 Re: CLI for probing turn status 
 Sorry. I tend to think of hosting as a linux server (CGI isnt something you add, its part of web pages)
 If you let me know the OS I can answer more exactly. Are you wanting something you can click on in windows that checks the host without having to load Dominions?
 
				__________________-- DISCLAIMER:
 This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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				October 24th, 2006, 01:42 PM
			
			
			
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				 Re: CLI for probing turn status 
 
	Quote: 
	
		| Gandalf Parker said: Sorry. I tend to think of hosting as a linux server (CGI isnt something you add, its part of web pages)
 
 If you let me know the OS I can answer more exactly. Are you wanting something you can click on in windows that checks the host without having to load Dominions?
 
 |  I can add CGI if I'm the web page admin    
Assuming my OS os windows, I want what you said: something the checks the host w/o loading dominions. 
Is that feasible? (God's eye suggest the answer is yes).
 
Had I know the details of the protocol I could have done this manually with telnet, or write a smallish script that does the same automatically. |  
	
		
	
	
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				October 24th, 2006, 01:45 PM
			
			
			
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				 Re: CLI for probing turn status 
 @MacrinM, please correct me if I'm wrong but as I understand what you're doing is not similar to god's eye. What you're doing is server side and you allow players to see status by web. God's eye is a client that "talks" to the dominions server and report back to the player, all this w/o ever loading dominions. This is what I'm looking for. |  
	
		
	
	
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				October 24th, 2006, 05:29 PM
			
			
			
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				 Re: CLI for probing turn status 
 Yes, sorry, my "yes, that's what I'm doing" was supposed to follow a quote from Gandalf Parker. Sorry for the confusion.
 Sounds like you need to solicit the devs or Mr. Shoeller, as both of our solutions rely on making the logfile web-accessible.
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				October 24th, 2006, 08:02 PM
			
			
			
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				 Re: CLI for probing turn status 
 Dear IW devs, if you by chance happen to read this and are agreeable to disclose this information I for one, would really appreciate it (and I think whatever script I'll come up with may be useful for other players). 
Of course, you may have your reasons not to want to disclose this, this perfectly understandable.
 
Ahmm, come to think of this, I can probably get this information by myself (low level net. protos. + crypto is what brings food to my table    ), but I won't do so without an explicit permission.
 
Anyways, its just a nice to have thing. I guess I'll let it drop. |  
	
		
	
	
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				November 2nd, 2006, 06:15 PM
			
			
			
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				 Re: CLI for probing turn status 
 Ever get an answer for this, WraithLord? Or anyone discover anything? |  
	
		
	
	
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				October 24th, 2006, 12:53 PM
			
			
			
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				 Re: CLI for probing turn status 
 
	Quote: 
	
		| WraithLord said: I wonder how did the god's eye client work, I could have figured this out had I had access to its source code (I would guess its Java). Or maybe I can ask the its author, does anyone recall whom might he be?
 
 |  IIRC, it's written in Eiffel and Illwinter disclosed part of the client/server protocol. Search the Dom2 forum for more info ...  .. or look here ...  
				__________________As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
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				October 24th, 2006, 12:59 PM
			
			
			
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				 Re: CLI for probing turn status 
 Yep, that's what I'm doing , works pretty well. As was said however, it does require scripting and hosting on the client side. 
 
You could write that logfile out and just put it in a publicly accessible webdir as a very crude method of getting feedback with no scripting. |  
	
		
	
	
	
	
	
	
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