Re: MP Alliances functionality?
I would sugguest a simpler, easier to use way of doing it. Each player has the on/off switch for alliances, and unless both nations have it set to allied, then they will fight and act normally. If alliances are on, troops can move through their territory without fighting, and it is impossible to assasinate their commanders (have the game treat them as your own commanders, without being able to command them). Dominion should still spread to/from them as normal though.
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