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October 24th, 2006, 03:46 PM
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Second Lieutenant
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Join Date: Oct 2003
Posts: 477
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Re: Broken Nations
Take a phoenix with F9A9 then. Cheaper than a F9W9, and still pretty good. Stack the warriors with hordes of composite bowmen and you can carve up enemy armies with ease.
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October 24th, 2006, 03:48 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
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Re: Broken Nations
I can see that working very well. Hmmm, that would also give them lightning immunity when blessed. Hmmmm....
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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October 24th, 2006, 04:51 PM
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Corporal
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Join Date: Jun 2006
Posts: 199
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Re: Broken Nations
meh when i played as LE R'yleh, Dreamscape i never got anything better than a large otherness.
The free units they get are wrothless outisde of killing tritons and if the army is triton guards it can be quite diffucult o and i guess good "chaff" i think they call em..
All your commanders but you StarSpawn Mages going insane is a big pain..
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October 24th, 2006, 05:01 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Atlanta, GA
Posts: 488
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Re: Broken Nations
I think LE R'lyeh is very good at what it does (irritate neighbors with Dominion, stock up on cheap units, offer most of the same advantages of ME R'lyeh) but the insanity on your own commanders can be very offputting and LE has a number of amphibious nations that, in my opinion, are -very- dangerous to R'lyeh if they decide they want to compete for the waters -- after all, I think a double-blessed Atlantis/Mictlan horde coming into the water is going to make life -extremely- ugly for R'lyeh even if they've recruited scads of dreaming fodder along the way. Let's also just say that I prefer the (amphibious!) sacreds those two nations can buy multiples of -every turn- a great deal more than I do the sacreds that R'lyeh MIGHT be able to spawn through the Gate every few turns if they're lucky.
I love R'lyeh. I'm a huge enthusiast and think the Dreamlands theme is fun. But calling it broken is, I think, overstating the case.
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October 24th, 2006, 05:14 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Broken Nations
Quote:
JaydedOne said:
I think LE R'lyeh is very good at what it does (irritate neighbors with Dominion, stock up on cheap units, offer most of the same advantages of ME R'lyeh) but the insanity on your own commanders can be very offputting and LE has a number of amphibious nations that, in my opinion, are -very- dangerous to R'lyeh if they decide they want to compete for the waters -- after all, I think a double-blessed Atlantis/Mictlan horde coming into the water is going to make life -extremely- ugly for R'lyeh even if they've recruited scads of dreaming fodder along the way. Let's also just say that I prefer the (amphibious!) sacreds those two nations can buy multiples of -every turn- a great deal more than I do the sacreds that R'lyeh MIGHT be able to spawn through the Gate every few turns if they're lucky.
I love R'lyeh. I'm a huge enthusiast and think the Dreamlands theme is fun. But calling it broken is, I think, overstating the case.
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LE Ryleh has one of the fastest expansions out of the gates, offensive dominion, and great mages. They're actually my favorite LE nation but they're a bit broken. (not too much) If Atlantis/Mictlan comes into waters dual blessed, mind blast the crap out of them. It'll make them think twice about their invasion and make most player want to go after easier prey. However, the main strength of Ryleh comes from the free troops and having almost unchallenged access in the oceans. The extras you get from void gate is just flavor in comparisant to their other advantages.
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October 24th, 2006, 05:20 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Atlanta, GA
Posts: 488
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Re: Broken Nations
*wink* I dunno about that mind-blasting response to the dual-blessed Atlantis/Mictlan crew if one of those blesses is, say, Astral for the MR. Pair that with Water perhaps to reach the other side of the battlefield before suffering much in the way of paralysis and you're talking a lot of dead lobos and illithid.
I also think it's difficult to gauge how broken R'lyeh is because, like Ermor, their Dominion creates a dogpile effect on the other players which means that the psychological sense of imbalance seems to correct, or even overcompensate for, any discrepancy therein.
I dunno. I think it'd be fun to try. Perhaps a blitz sometime if you're game, as I'm curious to see how R'lyeh holds up against an aggressive opponent, particularly since I love playing them so much myself. 
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October 24th, 2006, 05:37 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Broken Nations
Quote:
JaydedOne said:
*wink* I dunno about that mind-blasting response to the dual-blessed Atlantis/Mictlan crew if one of those blesses is, say, Astral for the MR. Pair that with Water perhaps to reach the other side of the battlefield before suffering much in the way of paralysis and you're talking a lot of dead lobos and illithid.
I also think it's difficult to gauge how broken R'lyeh is because, like Ermor, their Dominion creates a dogpile effect on the other players which means that the psychological sense of imbalance seems to correct, or even overcompensate for, any discrepancy therein.
I dunno. I think it'd be fun to try. Perhaps a blitz sometime if you're game, as I'm curious to see how R'lyeh holds up against an aggressive opponent, particularly since I love playing them so much myself.
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I'd love to pick LE Ryleh in a blitz if it wasn't constantly banned. =)
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October 24th, 2006, 03:50 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Broken Nations
Quote:
Sandman said:
Take a phoenix with F9A9 then. Cheaper than a F9W9, and still pretty good. Stack the warriors with hordes of composite bowmen and you can carve up enemy armies with ease.
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Nah you don't actually need to. To defend against archers, just deposit lots of archer decoys around the map. Also try to coordinate your attacks so that the bulk of them happen during spring. you get about double the hit points on your w5e's. Plus F9W9 is just way too good to pass up.
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October 25th, 2006, 11:32 AM
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First Lieutenant
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Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: Broken Nations
Quote:
KissBlade said:
Quote:
Sandman said:
Take a phoenix with F9A9 then. Cheaper than a F9W9, and still pretty good. Stack the warriors with hordes of composite bowmen and you can carve up enemy armies with ease.
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Nah you don't actually need to. To defend against archers, just deposit lots of archer decoys around the map. Also try to coordinate your attacks so that the bulk of them happen during spring. you get about double the hit points on your w5e's. Plus F9W9 is just way too good to pass up.
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Isn't it 1.5 more hitpoints? (18 vs normal 12)
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