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October 25th, 2006, 01:35 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Thug/SC/Assasin builds thread
That orion seems like a bit of a waste. 60+ strength is wasted on almost anything other than pretenders, SC's and extremely costly, powerful units (ie, what the enemy wont let him near) and hes extremely expensive and hard to get for what he does. He does sound fun though.
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October 25th, 2006, 01:51 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
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Mummy Orion
Is awesome. I had no idea you could resurrect dead mercenaries to stay "on the team" forever.
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October 25th, 2006, 01:54 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Mummy Orion
Im pretty sure you can, aslong as they were working for you at their time of death.
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October 25th, 2006, 01:55 PM
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Sergeant
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Join Date: May 2004
Posts: 338
Thanks: 0
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Re: Mummy Orion
only bad thing is that you can't take the items back from them that you equip them with. the other thing that i did once was cast gift of reason on all of his minion knights, that was pretty bad ace, though i think that still had the equipment problem that orion had
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October 25th, 2006, 02:17 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Mummy Orion
The other negative effect of a mercenary brought totally under your control via spells is that they cannot be given troops.
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October 25th, 2006, 02:22 PM
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Sergeant
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Join Date: May 2004
Posts: 338
Thanks: 0
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Re: Mummy Orion
true, but i didn't go to all of that trouble to just make some guy to ferry troops around
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October 25th, 2006, 02:31 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Mummy Orion
Quote:
paradoxharbinger said:
true, but i didn't go to all of that trouble to just make some guy to ferry troops around
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Well in some of my games I've done ritual of rebirth on commanders with lots of astral or nature magic... these weren't mercenaries, but it sure would have been nice to use them in casting spells to teleport large armies. These were DOM_2 games.
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