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October 25th, 2006, 11:31 PM
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National Security Advisor
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Join Date: Nov 2000
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Re: Modding Process
There's a list but its out of date and not accurate. Search around the forum for Fyron's post that "doesn't" have Description_Abilities.txt attached to it.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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October 25th, 2006, 11:39 PM
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Sergeant
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Re: Modding Process
Hmmm, not finding it. I see a number of references in messages to that file, but they all say "where is it?". So I guess I have the same question 
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October 26th, 2006, 12:46 AM
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National Security Advisor
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Re: Modding Process
I've posted a copy of the description files here:
http://www.captainkwok.net/se5resources.php
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October 26th, 2006, 01:09 AM
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Sergeant
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Re: Modding Process
Yeah, found them after I started widening my search past this forum
Thanks for doing that, Captain Kwok. I can definitely see why Aaron pulled them - they're seriously out of date and somewhat confusing.
Instead of relying on them, I think I'm going to hard-code the ones I know about for now and when the updated files come out, I'll read them in instead.
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October 26th, 2006, 01:14 AM
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Brigadier General
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Re: Modding Process
Is there a way to get SE5 to generate a log or report showing any errors with my mod?
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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October 26th, 2006, 01:18 AM
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Private
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Re: Modding Process
thxs Capitain for the link, but im still a bit confused if i could ud¡se, for example "Combat To Hit Defense Plus " as racial ability?? or is just for th hulls??
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October 26th, 2006, 08:40 AM
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Brigadier General
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Re: Modding Process
Quote:
President_Elect_Shang said:
Is there a way to get SE5 to generate a log or report showing any errors with my mod?
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bump
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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October 26th, 2006, 09:58 AM
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National Security Advisor
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Re: Modding Process
SE:V will spit out fatal mod errors when the mod is loaded as SE:IV did. It won't tell you though if you have 1 ability required but 2 listing and things of that sort - but it would tell you if you had 1 ability listed and said 2 were required...
The "Combat To Hit Defense" ability can be used on hulls or components, and even facilities if you wanted.
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October 26th, 2006, 10:01 AM
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Corporal
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Re: Modding Process
Haven't tried yet but there are a bunch of debug flags which all default to FALSE in DebugSettings.txt
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