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Old October 26th, 2006, 03:06 PM
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Default Re: New Heroic Abilities

Quote:
Gandalf Parker said:
Logisitics Officer
movement is cut but so is the supplies cost of the army

Careful Commander
Combat rating is lowered but so is chances of afflictions or diseases

Scavenger
inceased chance of recovering items after a battle

Combat Mage
all magic paths increase by one during combat (like that shield)
Logistics officer: I'd suggest supply bonus 150, increases by 50, and increased leadership.

Careful commander: in addition to that, add Standard effect. Too weak. Something else should be added.

Scavenger - he's too easy to screw over. If he has items, he can't find more. If he doens't, your enemies will send in Daggers of the Damned etc.

Combat Mage: very powerful from the very beginning. It can't scale. It doesn't add encumberance as the Crystal Shield or fatique as casting Power of the Spheres. Perhaps it'd start with an encumberance penalty that slowly goes down?



Quote:
paradoxharbinger said:
Whirlwind
number of attacks doubled attacks, attack skill halved

Precise Combat
number of attacks halved, attack skill +25%, melee damage +25%
Currently Heroic Quickness, and Heroic Strength/Heroic Prowess.
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