.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old October 27th, 2006, 01:33 AM
Lord_Shleepy's Avatar

Lord_Shleepy Lord_Shleepy is offline
Corporal
 
Join Date: Jul 2003
Location: Las Vegas, NV
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
Lord_Shleepy is on a distinguished road
Default Re: Units and Abilities

Talk about pandora's box...

Open the armored personell transport and Voila! An aircraft carrier and all the trimmings!

Hmm...imagine how many slices of pie one could stash away out of wifely view that way...
__________________
Look it's Abbie!
Reply With Quote
  #2  
Old October 27th, 2006, 04:07 AM
Kana's Avatar

Kana Kana is offline
Captain
 
Join Date: Apr 2004
Location: Texas
Posts: 962
Thanks: 0
Thanked 3 Times in 3 Posts
Kana is on a distinguished road
Default Re: Units and Abilities

Quote:
Lord_Shleepy said:
Talk about pandora's box...

Open the armored personell transport and Voila! An aircraft carrier and all the trimmings!

Hmm...imagine how many slices of pie one could stash away out of wifely view that way...
This is the only downside of units having access to a wealth of abilities...something modders will have to take into consideration when making their mods...
Reply With Quote
  #3  
Old October 27th, 2006, 04:23 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Units and Abilities

*tries really hard to see a wealth of abilities as a downside*
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #4  
Old October 27th, 2006, 04:37 AM
Kana's Avatar

Kana Kana is offline
Captain
 
Join Date: Apr 2004
Location: Texas
Posts: 962
Thanks: 0
Thanked 3 Times in 3 Posts
Kana is on a distinguished road
Default Re: Units and Abilities

Quote:
Imperator Fyron said:
*tries really hard to see a wealth of abilities as a downside*
True Dat...QFE
Reply With Quote
  #5  
Old October 27th, 2006, 05:32 AM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: Units and Abilities

I just wonder if all these ablities have ever been tested and are really functional.
Reply With Quote
  #6  
Old October 27th, 2006, 10:31 AM

tmcc tmcc is offline
Corporal
 
Join Date: Sep 2006
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
tmcc is on a distinguished road
Default Re: Units and Abilities

The majority are used in someway on existing unit types. I have not yet tested the ones that aren't so obvious.
Reply With Quote
  #7  
Old October 27th, 2006, 02:03 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Units and Abilities

Some of them work. Some don't (eg fires from ship cargo)
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:43 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.