Quote:
Meglobob said:
I scripted 5 blood/other mages to cast 4 spells (they were all self enhancement spells or troop buffs), then Reinvigoration, cast spells. Give each 1 a single blood slave, checked the fatigue paths of all spells involved to make sure they were ok. Idea being they could do my script, then do there own thing with 0 fatigue.
What happened?
They all cast summon imps using the 1 blood slave as there 1st spell...arrrrgh...why? Summon imps was no where on the script, all 5 did the exact same thing. Of course because they ignored my carefully crafted battle plan, I lost a very tight, important battle. After summoning imps they did nothing because they were too fatigued...
It's very frustrating when the computer does it's own thing ignoring yr orders...
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Did you check the range on that? It seems like they cast other spells when there's no available target, and Summon Imp happens to be the one they cast every time if they have a slave.
I'd prefer that the AI wouldn't use gem spells unless you script them to do so, it's especially annoying when they go through a bunch of gems summoning elementals or boosting to cast Fireball.