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  #1  
Old January 24th, 2002, 05:28 PM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

quote:
The copying program will still be needed to, establish chains.
AFAIK you will only be able to put one second option, not 3, 4 or 5 options (like wepons in a design) in order of priority.
For example the picture for a heavy baseship is "baseshipheavy" secondary image "baseship" and third option "starbase"
Someone also mentioned that some people will never get Gold verion.
Right.
And I still need you guys' opinion on what the chain for resource ship & SM barge should be!
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  #2  
Old January 26th, 2002, 10:38 AM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

IMHO...

barge > large transport

resource ship> medium transport

resource station > space station
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  #3  
Old January 26th, 2002, 05:01 PM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

Yes, but what comes after that? The chain has to end at either "Cruiser" or "Race picture", since those are the only two absolutely required images, no matter what the mod.

Eg:
barge > large transport > colonyshiplarge > medium transport > dreadnaught > battleship > battlecruiser > cruiser.
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Old January 27th, 2002, 10:59 AM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

Well, your barge chain makes sense to me, although I think maybe you should have baseships and monitors in there somewhere.

For mining ship, I would go mining ship > mining station > medium transport > small transport > destroyer > leight cruiser > cruiser.

mining station > mining ships > space station > cruiser.
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  #5  
Old February 10th, 2002, 07:59 PM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

WooHoo!
The Neobuilder.exe is now ready to try out!

Feel free to comment on the alternate chains, found HERE.
Not shown are hulls from Scout to Heavy Dreadnaught. Those have a pattern alternate of try one step smaller, try one step bigger, try next smaller, etc.

Note: some of the constants I used are not obvious. Refer to the legend below.
??H = heavy Version of obvious hull
??G = unit group
T# = Transport (1= tiny, 2=small, etc)
C# = Carrier
TR# = troop
F# = fighter
FF = Fighter Group (conflicts with frigate)
BM = Worldship (conflicts with War Station)
CS = colony ship
MN = Mine
DR = Drone

[ 10 February 2002: Message edited by: suicide_junkie ]

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Old February 10th, 2002, 09:13 PM

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Default Re: The neo-standard thread- Standardising additional hull sizes.

I wonder what has become of this project. I'm very much interested in it for the UM2. I mean, the new racial techs and such plus having well over 500 different ship, bases, sats, and so on in 96 sizes for the 13 trees...
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Old February 10th, 2002, 09:28 PM

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Default Re: The neo-standard thread- Standardising additional hull sizes.

I'll be making TechMod compatable with this once I get Gold and start it up again. Right now I'm planning everything out.. Last time was I just threw things in as they occured

As to "what has become of this", I think at this point it's up to the mod authors.

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