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  #1  
Old November 1st, 2006, 04:40 PM
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Default Re: Two questions

A charmed commander fights in the province he is in. But if he is the last commander they had, then you get to watch his one little person rout huge swarms of his old units since they have no leader.

Dragons are also supposed to be a "surprise" if done right. your apponent sees that you have a "druid" and figures his attack based on that. Quite a surprise to have it turn into a dragon.
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  #2  
Old November 1st, 2006, 04:56 PM
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Default Re: Two questions

One thing to remember is that you can also use Charm and the like in normal battles, it doesn't have to be an assassination.
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Old November 1st, 2006, 05:45 PM
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Default Re: Two questions

Alright, thanks for the quick responses. I never thought of the lack of item slots, but wouldn't that render units like the Wyrm and Chimera non-SC-worthy as well?

And I knew you could use mind control in normal battles, I was just curious because of the 'fleeing from an assassination means death' thing.
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Old November 1st, 2006, 06:16 PM
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Default Re: Two questions

The dragon is one of the best pretender picks currently in dom III so your assessment about it being a good deal is correct.
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Old November 1st, 2006, 06:42 PM

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Default Re: Two questions

Quote:
KissBlade said:
The dragon is one of the best pretender picks currently in dom III so your assessment about it being a good deal is correct.
Not really. The water dragon is one of the few inexpensive pretenders with any water magic available to most nations so it gets picked a lot for the w9 bless. Outside that dragons aren't too great. I'll take a moloch over a red dragon almost any game. I don't think I've ever played a green dragon since there are lots of pretenders that feature some nature magic so there's usually something more suited to what I'm specifically trying to accomplish.
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Old November 1st, 2006, 06:51 PM
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Default Re: Two questions

One of the problems with dragons over other limited slot pretenders is what happens to their items when they change form. I dont remember what it was or if it was fixed but I remember it being a problem. Its easy to forget and give him something he loses as a dragon.
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Old November 1st, 2006, 08:25 PM
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Default Re: Two questions

In all honesty, I don't really like SC pretenders as a whole. I was just curious. I suppose Moloch seems like a good deal, but it costs you some versitality in the cost and he seems much weaker in up-front combat. No AoE, weaker attacks, weaker fear, and less HP. Heat Aura and Imps would be useful, though.

And it's good to know shapechangers risk losing items. You'd think something like that would've been ironed out by the third iteration. Thanks!
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Old November 2nd, 2006, 02:32 AM
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Default Re: Two questions

Quote:
NickW said:
Quote:
KissBlade said:
The dragon is one of the best pretender picks currently in dom III so your assessment about it being a good deal is correct.
Not really. The water dragon is one of the few inexpensive pretenders with any water magic available to most nations so it gets picked a lot for the w9 bless. Outside that dragons aren't too great. I'll take a moloch over a red dragon almost any game. I don't think I've ever played a green dragon since there are lots of pretenders that feature some nature magic so there's usually something more suited to what I'm specifically trying to accomplish.
Yes really. Note I said /one/ of the best picks. There are other good picks. Dragons are available however to all land nations. Dragons can turn 2 solo cheaply. Turn 2 solo is good. Enough said.
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