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March 13th, 2003, 03:56 PM
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Major
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Join Date: Oct 2002
Location: Irving, TX
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Re: The neo-standard thread- Standardising additional hull sizes.
Gryphin,
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Um, would I be a jerk if I aksked you to:
Identify which goes with wich mod
What the expected sizes are.
Well, would I?
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No, not at all. I am not sure about all the images, and the data, you want. But, I will find out and add that info to the text file!
In fact, anyone that knows the Mod/Modder and or the size (in kilotons) of the images, post it here! Thanks!
mlmbd
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March 13th, 2003, 04:07 PM
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General
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Re: The neo-standard thread- Standardising additional hull sizes.
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In fact, anyone that knows the Mod/Modder and or the size (in kilotons) of the images
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The neo-standard images don't have specific kiloton values assigned to them. They are just images. It is up to the modder to decide how big that ship should be.
Or, more accurately, you could say that the modder creates a hull size and then decides which of the additional images fits it best.
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March 13th, 2003, 04:50 PM
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First Lieutenant
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Join Date: Sep 2002
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Re: The neo-standard thread- Standardising additional hull sizes.
Does anyone know a shipset designer ready to create 66 pictures for a shipset ? Neo standard in its current Version ask a lot of work (more than most designers are ready to provide...) for the 20 supplementary pictures. But this neostandard++ seems far two wide.
Nethertheless, that's my opinion.
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March 13th, 2003, 04:57 PM
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Re: The neo-standard thread- Standardising additional hull sizes.
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Does anyone know a shipset designer ready to create 66 pictures for a shipset ?
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Well... there's mlmbd=-) Check out his new puntherraian (sp?) set.
I know what you mean though, that's why the ++ set has been kept seperate from the neostandard- to make it less imposing. Remember that all of these images are optional. For instance, my next set will probably have all the standard images, all the neostandard ones and maybe 3 or 4 ++ images.
[ March 13, 2003, 15:03: Message edited by: dogscoff ]
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March 13th, 2003, 05:06 PM
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Major
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Re: The neo-standard thread- Standardising additional hull sizes.
dogscoff,
Quote:
The neo-standard images don't have specific kiloton values assigned to them. They are just images. It is up to the modder to decide how big that ship should be.
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I do understand, they are just images. However, PvK had a size in mind for his images. For instance the SpaceStation Large is 1000k and Battlestation Large is 2000k. So I can understand why someone might want to know the weights.
trooper,
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Does anyone know a shipset designer ready to create 66 pictures for a shipset ?
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I won't take that personally. I for one will do 66 or more if necessary. You are a real killjoy.
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Neo standard in its current Version ask a lot of work (more than most designers are ready to provide...) for the 20 supplementary pictures. But this neostandard++ seems far two wide.
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The Neo-Standard is more for Modders than ship designers. If you don't want to do the additional images, don't do them. But, if do not do the images the modders won't be inclined to use your shipsets!
mlmbd
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March 13th, 2003, 05:20 PM
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Re: The neo-standard thread- Standardising additional hull sizes.
Hey mlmbd, check out this new page in the malfadorica. You can edit it if you like, and I've left it open for you to create pages for yourself and your new shipset: just click the appropriate question marks.
As for the tonnage sizes... I know what you mean, but the problem is that people then start thinking that the neostandard defines inflexible limits on what the images can and cannot be used for. If a modder wants to use the scout image to represent a 20000kt ultradreadnought, that's fine, but specifying tonnages contradicts that.
If someone wants to know how an image should look so he can make a shipset then it's probably best to say "between destroyer and light cruiser" or something like that. The "special" sizes (barge, infantry) need a little extra description.
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March 13th, 2003, 08:41 PM
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First Lieutenant
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Re: The neo-standard thread- Standardising additional hull sizes.
In my opinion, a "standard" is something destined to be widely used...
BTW what mods use neostandard++ ?
Dogscoff, how long have you been working on kaneS ? try to finish it before SE V is released !
[ March 13, 2003, 18:46: Message edited by: trooper ]
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