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  #1  
Old November 3rd, 2006, 10:52 PM

okiN okiN is offline
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Default Re: Turn 16

Has war broken out between Mictlan and Man?
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  #2  
Old November 4th, 2006, 01:09 AM
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Bluebird Bluebird is offline
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Default Re: Turn 16

Well - no - I just got a looooong list of scouts that tried to take over my provinces. In once case, they even succeeded ;-)

BTW, you tripple bless F9W9S9 eagle warriors are really scary.
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  #3  
Old November 4th, 2006, 02:17 AM
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Boron Boron is offline
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Default Re: Turn 16

When do we patch to 3.01?
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  #4  
Old November 4th, 2006, 02:32 AM

Jurri Jurri is offline
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Default Re: Turn 16

I oppose on principle: the patch ruins my turkeys

...not really. I'd prefer to run this turn with the old version just to avoid redoing it, but see no reason not to upgrade for the next. This will also allow for any newly introduced game-crashing bugs to reveal themselves over the weekend
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  #5  
Old November 4th, 2006, 02:44 AM

thejeff thejeff is offline
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Default Re: Turn 16

Wait, what happened to the turkeys?
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  #6  
Old November 4th, 2006, 02:58 AM
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Ygorl Ygorl is offline
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Default Re: Turn 16

Their mighty mesmerization morphed into merely madness.
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  #7  
Old November 4th, 2006, 04:39 AM
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PashaDawg PashaDawg is offline
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Default Patch

I would ask that all players NOT patch until after I host Sunday's turn. Or, I could reinstall a backup turn and patch and then rehost the current turn.

The game manual says that players should not patch until the host patches. (If people have already patched, then I should rehost the last turn with the patch.)

Pasha
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