| 
 | 
     
    
    
    
     
    
    
    
 
    
    
 
    
     
    
    
    
     
    
    
    
     
    
    
    
 
    
    
 
    
    
 | 
       | 
      
 
 
	
	
	
	
	
	
	
	
		  | 
	
	
 
 
		
	
	
	
		
	
	
	
		
		
		
			
			 
			
				November 4th, 2006, 02:47 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Lieutenant Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jul 2004 
					Location: Israel 
					
					
						Posts: 1,449
					 
					 
	Thanks: 4 
	
		
			
				Thanked 8 Times in 2 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Nations that seem strong/weak
	
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				PDF said: 
In my test game, even with Growth-1 I had 3 mages diseased by turn 13... 
			
		 | 
	 
	 
 In my test game, with Growth-0 I had 1 mage diseased by the time I managed to forge boots for everyone. And a second mage mute.
 
	Quote: 
	
	
		
			
				Graeme Dice said: 
I would never take a growth scale in any game unless I knew beforehand that the game was going to last for at least 100 turns.  Otherwise the benefit is miniscule. 
... 
Order 3, production 3, heat 3, death 3, drain 3 with a dominion 10, fire 8 Moloch will expand even faster, and still has good scales.  Then you can be capturing three provinces per turn if there's room. 
			
		 | 
	 
	 
 Maybe here lies the problem, you are too used to dom2's death scale, which was almost a no-brainer. 
This here is dom3, a whole different beast.  
		
	
		
		
		
		
		
		
			
				__________________ 
				I'm in the IDF. (So any new reply by me is a very rare event.)
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				November 4th, 2006, 03:13 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Nov 2000 
					
					
					
						Posts: 3,013
					 
					 
	Thanks: 17 
	
		
			
				Thanked 25 Times in 22 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Nations that seem strong/weak
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Agrajag said: 
Maybe here lies the problem, you are too used to dom2's death scale, which was almost a no-brainer. 
This here is dom3, a whole different beast.  
			
		 | 
	 
	 
 Other than the effect on old age afflictions, Dom3's death scale is identical to Dom2.  A death 3 scale should be a no-brainer for Abysia, just like a heat 3 scale is, or a drain 3 scale is for Ulm.  This is one of the nation's advantages to offset their use of the second weakest type of elemental magic and slightly overpriced troops.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				November 4th, 2006, 04:25 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Lieutenant Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jul 2004 
					Location: Israel 
					
					
						Posts: 1,449
					 
					 
	Thanks: 4 
	
		
			
				Thanked 8 Times in 2 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Nations that seem strong/weak
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Graeme Dice said: 
Other than the effect on old age afflictions, Dom3's death scale is identical to Dom2. 
			
		 | 
	 
	 
 But that's a serious effect, don't take it too lightly.
 
	Quote: 
	
	
		
			
				A death 3 scale should be a no-brainer for Abysia, just like a heat 3 scale is, or a drain 3 scale is for Ulm.  This is one of the nation's advantages to offset their use of the second weakest type of elemental magic and slightly overpriced troops.  
			
		 | 
	 
	 
 But that's more of a thematic problem than a balance problem. I don't think death should be a no-brainer for Abysia, nor do I think Drain is currently a no-brainer for Ulm (if you don't plan on using your national mages for research [which makes sense, since they aren't very good at it] it can really hurt)  
		
	
		
		
		
		
		
		
			
				__________________ 
				I'm in the IDF. (So any new reply by me is a very rare event.)
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				November 4th, 2006, 04:47 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Nov 2000 
					
					
					
						Posts: 3,013
					 
					 
	Thanks: 17 
	
		
			
				Thanked 25 Times in 22 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Nations that seem strong/weak
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Agrajag said: 
But that's more of a thematic problem than a balance problem. I don't think death should be a no-brainer for Abysia, nor do I think Drain is currently a no-brainer for Ulm (if you don't plan on using your national mages for research [which makes sense, since they aren't very good at it] it can really hurt)  
			
		 | 
	 
	 
 If you aren't planning to use Master Smith's for research, then what _are_ you planning to research with?  And how are you going to pay for the almost required productivity 3 scale without taking drain 3?  Even worse, your troops will be slaughtered by MR negates effects without the drain scale helping to protect them.
 
Death should certainly be an automatic choice for Abysia, or else their death scale resistance provides them with no actual benefit.  Instead, they suffer worse from it than most nations thanks to their universally old fire mages.  Or would you argue that Caelum should sometimes not take cold 3?  If playing nations thematically isn't a powerful way to play them, then something is probably wrong with how they are balanced.  
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
            
			
			
				
			
			
			
		 
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				November 4th, 2006, 04:52 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Sergeant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Oct 2006 
					
					
					
						Posts: 238
					 
					 
	Thanks: 0 
	
		
			
				Thanked 11 Times in 3 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Nations that seem strong/weak
			 
             
			
		
		
		
		If in a future patch or mod the Blood spell Rejuvenate took away old age afflictions in addition to making them younger I'd consider the death scale a good choice.  I also think, the way the death scale currently effects Abysia, that playing the death theme isn't a good idea.  The effects of the death scale on Abysia specifically definately needs to be looked at and adjusted as I don't think the tradeoff is worth it. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				November 4th, 2006, 06:15 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Lieutenant Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jul 2004 
					Location: Israel 
					
					
						Posts: 1,449
					 
					 
	Thanks: 4 
	
		
			
				Thanked 8 Times in 2 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Nations that seem strong/weak
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Graeme Dice said: 
If you aren't planning to use Master Smith's for research, then what _are_ you planning to research with? 
			
		 | 
	 
	 
 The Master Smith. Right until the point I find an independant mage    
		
	
		
		
		
		
		
		
			
				__________________ 
				I'm in the IDF. (So any new reply by me is a very rare event.)
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
 
	
		
	
	
	
	
	
	
	
		
	
		 
		Posting Rules
	 | 
 
	
		
		You may not post new threads 
		You may not post replies 
		You may not post attachments 
		You may not edit your posts 
		 
		
		
		
		
		HTML code is On 
		 
		
	  | 
 
 
	 | 
	
		
	 | 
 
 
     |  
 |