Quote:
Nerfix said:
I really do apreciate QM's effort, but this is the equivalent of smaking around with the Nerf Stick while wearing Boots of Quickness and under influence of Astral Weapon...but failing to hit that Helhirdling which gleefuly charges into the ranks of helpless Earth and Air mages.
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Helhirdings cost now 110 gold, that is almost a 50% price increase. It might still be too little, but at least they weren't left unnerfed

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I agree though that it is very questionable if extreme nerfing is a good approach. I am still undecided regarding this design decision. It has to be made when trying to make a balance mod though.
But theoretically someone could try to make most national troops extremely cheap and buff all the weak spells.
Probably this would add more options and might lead to a better mod. At least in theory this approach sounds worth a try at least imho.
Zen's and QM's CB mods all had a masochistic touch imho. But their Dom2 CB mod has nontheless been the best balance mod for Dom2 imho.