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November 4th, 2006, 09:36 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
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Spell Modding?
I noticed in the patch notes, it says that "Spell Modding has been improved". Thats awesome, but I am curious of how we are supposed to figure out the new spell modding commands? Have they been posted somewhere or are the existing commands fixed and nothing new has been added?
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BLAH BLAH BLAH BLAH NEXT TURN.
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November 4th, 2006, 09:59 AM
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Lieutenant General
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Re: Spell Modding?
Modding manual has been updated too.
Looks like a nice start, but I wonder if it is possible to make a spell that affects all units in the combat. Or a Warding spell (That doesn't stick with multiple castings). Or Horror Mark spells.
Or anything that doesn't do damage. But it's a very nice start. Kudos to IW!
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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November 4th, 2006, 01:06 PM
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Brigadier General
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Re: Spell Modding?
#aoe 666
will make a spell affect the entire battlefield. You can make horror mark spells by copying the existing one and altering the value a bit.
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November 4th, 2006, 01:33 PM
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Lieutenant General
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Re: Spell Modding?
Ooo, thank you. =) This is good.
But are wards possible?
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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November 4th, 2006, 02:00 PM
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National Security Advisor
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Re: Spell Modding?
Quote:
Nerfix said:
Ooo, thank you. =) This is good.
But are wards possible?
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What wards? For elemental wards, copy an appopriate spell, change AoE. For a MR-increasing spell, copy Iron Will and incearse AoE.Want AoE Fire Shield? Possible. If it's been done, you can copy and change it.
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November 4th, 2006, 02:08 PM
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Second Lieutenant
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Re: Spell Modding?
National Spells don't work as the mod manual suggests at all.
Nation specific spells have a path and a research level and are somehow restricted to nations. The "-2" tag referenced in the mod manual doesn't work at all. Which is unsurprising because there aren't any spells in Dominions 3 that don't belong to any school of magic.
-Frank
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November 4th, 2006, 02:49 PM
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Lieutenant General
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Re: Spell Modding?
Quote:
Endoperez said:
Quote:
Nerfix said:
Ooo, thank you. =) This is good.
But are wards possible?
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What wards? For elemental wards, copy an appopriate spell, change AoE.
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But can I change the resistance from 50 to 25?
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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November 4th, 2006, 03:08 PM
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National Security Advisor
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Re: Spell Modding?
Perhaps. Try it. #damage affects many things, and might affect resistance.
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