|
|
|
 |
|

November 4th, 2006, 08:41 PM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: GameSpot Review Posted Online
Its been reported, but not fixed (he did some changes to happyness, but not THAT part of happyness..)
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

November 4th, 2006, 10:53 PM
|
 |
Corporal
|
|
Join Date: Dec 2000
Location: England
Posts: 155
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: GameSpot Review Posted Online
Why the hell SFI didn't wait another few months before releasing the game is beyond belief.The game would have got 8+/10 reviews and sold a lot more.
|

November 4th, 2006, 11:26 PM
|
 |
Sergeant
|
|
Join Date: Nov 2000
Location: USA
Posts: 368
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: GameSpot Review Posted Online
Since when is a score of 6.6 ever good? A good number would be 7.5 or 8.0. Anything less is real bad. That is like the death sentence. I think gamespot was being polite considering this was developed by one person. When you release a game it needs to play out of the box. You may have a few bugs but the game play should be solid. In it's current relase it just sux.
This game really needed a larger staff to help develope. Not to mention features added that have been requested for a very long time. I honestly feel very let down by this release. I've been looking forward to this for some time and at this point I think GalCiv2 is probably calling now. (I've been holding off for a while) There are so many items wrong with this release I just don't know where to begin. Well my gripes with the game are with bad ground combat concept, problems with weapon design/balance, lack of unique ruin tech, no roaming monsters/pirates, etc. I know the "mods will correct this responce".
By the way Master of Orion 3 beats out SEV by a score of 6.7 Feb 2003 Gamespot. This has to be the worst release of this type of game ever. Even Birth of the Federation beats it by a score of 7.9. I hope Aaron is taking notes on this. I really would like this game to succeed.
|

November 4th, 2006, 11:27 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: GameSpot Review Posted Online
The bugs were the main reason for the 6.6 fair review that GS gave the game. They were VERY fair to the game in the review.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|

November 4th, 2006, 11:32 PM
|
 |
First Lieutenant
|
|
Join Date: May 2003
Location: Gettysburg Sector
Posts: 785
Thanks: 7
Thanked 5 Times in 5 Posts
|
|
Re: GameSpot Review Posted Online
It boils down to money most of the time. Aaron needs to pay his bills and SE4, DO, and Starfury are both at the end of their product lives.
|

November 4th, 2006, 11:40 PM
|
 |
Sergeant
|
|
Join Date: Nov 2000
Location: USA
Posts: 368
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: GameSpot Review Posted Online
Quote:
Azselendor said:
It boils down to money most of the time. Aaron needs to pay his bills and SE4, DO, and Starfury are both at the end of their product lives.
|
Sadly you are right. But like always when a product like this is rushed out the door you lose more future sales. Just review the MOO3 saga as a good example of lack of forsite. That game could have made big bucks but they dropped the ball with bugs.
|

November 4th, 2006, 11:59 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: GameSpot Review Posted Online
I totally think they should have let the fanatics buy it early online, and do the full retail push once it had been patched up.
__________________
Things you want:
|

November 5th, 2006, 12:50 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: GameSpot Review Posted Online
Quote:
Suicide Junkie said:
I totally think they should have let the fanatics buy it early online, and do the full retail push once it had been patched up.
|
That would have been the ideal thing to have done. That way the total fan boys could report the bugs so that the official retail version was shipped in a far better state than the it was.  Hindsight.... is always 20/20. 
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|

November 5th, 2006, 12:54 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: GameSpot Review Posted Online
Quote:
Sadly you are right. But like always when a product like this is rushed out the door you lose more future sales. Just review the MOO3 saga as a good example of lack of forsite. That game could have made big bucks but they dropped the ball with bugs.
|
However unlike MOO3, SE V won't go down in history as the largest POS game ever released. Unlike Moo3, SE V will continue to be improved by its developer and publisher. And unlike MOO3, it wasn't released as an as is alpha version after the development team had been fired just so the publisher could recoup some of the development costs at the expense of the fans.
MOO3 was indeed the best example of screwing the fans that I have ever seen, even more so than what VUG did to the Tribes fans.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|

November 5th, 2006, 12:58 AM
|
 |
Captain
|
|
Join Date: Apr 2003
Location: Burnaby
Posts: 995
Thanks: 0
Thanked 3 Times in 2 Posts
|
|
Re: GameSpot Review Posted Online
I think 6.6 is a pretty good review for the game in it's current state. It would have been nice if they hadn't noticed the game for a couple more weeks so that the most glaring bugs could have been ironed out, but on the other hand, Aaron does have to eat.
Still, at least they mentioned Aaron's fantastic track record for patching, and given that 4X games are still a niche market, I wouldn't be surprised if that review ended up generating a few sales. After all, if you're starved for turn based 4X games, and someone tells you, "It ain't great now, but it will be soon," aren't you likely to if not buy it right away, put it on your wishlist for a few months time?
In my experience, those who whine endlessly about bugs ruining a game tend to be FPS twitch-kiddies. TBS grongards have a bit more patience by definition. 
__________________
Suction feet are not to be trifled with!
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|