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  #1  
Old November 5th, 2006, 01:51 PM

Stryke11 Stryke11 is offline
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Default Re: Idea for Ermor national ability

Yeah, the lizards are great! I use them against heat based nations as they are very cost effective. Using them against cold nations is rough because they tire quickly.

I wasn't aware Ermorian legions had extended movement, since I guess I always get stuck in bad terrain . However, that might be simulating another Roman (well, at least Julius Caesar) trait, the "forced march."
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Old November 5th, 2006, 01:56 PM

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Default Re: Idea for Ermor national ability

Actually, mentioning Pythium: what made Byzantium - who they were based on - great was an ingenious soldier settling system of "themes" (defense districts with their own command structures, soldiers were given land out in the boonies so they would have a stake in defending them) and an awesome bureaucracy. I don't know how this could be modeled in game, however, except for maybe slightly better administration (income, supplies, resources) for the bureaucracy, and a bonus to PD (for the "theme" system).

Sorry, my Norse mythology is stale as old bread, but I know a lot about the Classical period.
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Old November 5th, 2006, 02:08 PM
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Default Re: Idea for Ermor national ability

Despite the "Byzanteen" infection in many games that has Byzantine empire in it...I'd just love to see a pronouncedly Byzantine LE Pythium. Commenian Army and all that.
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Old November 5th, 2006, 02:27 PM

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Default Re: Idea for Ermor national ability

Oh yeah I love Byzantium and Pythium. I would love to see a LE Pythium!
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