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November 5th, 2006, 07:06 PM
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Corporal
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Join Date: Oct 2006
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Re: 1.08 bugs.
Bugs not yet mentioned:
- Organic armour doesn't regenerate
- Religious Studies level 2 (the maximum) doesn't provide anything
- Solar Sail limited to one level only? C'mon! Updates should be available - albeit requiring multiple levels (e.g. 5 levels of Stellar Harnessing).
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November 5th, 2006, 08:22 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: Seattle, WA
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Re: 1.08 bugs.
Cannot launch sattelites or mines from planet if there are fighters on planet. Fighters launch instead. Worse yet, fighters cannot land on planets anymore, so they are not recoverable.
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November 5th, 2006, 08:29 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: 1.08 bugs.
Organic Armor does regenerate.
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November 5th, 2006, 08:43 PM
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Second Lieutenant
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Re: 1.08 bugs.
Organic armor doesn't regenerate once it is fully damaged.
It only regenerates during the very short time window between 1% organic armor damage and 99% organic armor damage. During that time, it will recharge several hitpoints. It will also reach 100% damage and stop recharging altogether in just a couple hits -- often just the first strike.
And because it's so big, you get way more hitpoints out of regular armor.
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November 5th, 2006, 09:22 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: 1.08 bugs.
Of course it dosen't.
It would really silly if completely destroyed armor were to regenerate.
As for specifics, the regen ability from any particular armor will fail at 50% damage (as seen in settings.txt)
Kwok also determined that if the armor is given time to regenerate back to 0% damage (thanks to other armors on the ship, or the hull's regen ability for example), then the ability will reactivate and contribute to the global regen rate again.
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November 5th, 2006, 09:40 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: Seattle, WA
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Re: 1.08 bugs.
It would also be silly if one Depleted Uranium Cannon shell passed through the armor and somehow made it completely useless.
What kind of weapons does the AI have by the time you get organic armor? How much damage will a frigate inflict in one hit?
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November 5th, 2006, 09:47 PM
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National Security Advisor
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Join Date: Nov 2000
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Re: 1.08 bugs.
That's a balance problem, not a bug.
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November 5th, 2006, 11:40 PM
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Sergeant
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Join Date: Apr 2004
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Re: 1.08 bugs.
Quote:
Suicide Junkie said:
It would really silly if completely destroyed armor were to regenerate.
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That depends on if you view the ship's complement of organic armor as distinct components or as a regenerative skin (akin to playing as zerg in starcraft). I view it as the latter.
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November 6th, 2006, 12:28 AM
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Second Lieutenant
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Re: 1.08 bugs.
Is it possible to create a component that can regenerate itself even after it has been 100% destroyed?
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November 6th, 2006, 10:33 PM
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Shrapnel Fanatic
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Re: 1.08 bugs.
Yimboli said:
That depends on if you view the ship's complement of organic armor as distinct components or as a regenerative skin (akin to playing as zerg in starcraft). I view it as the latter.
I was taking about the destroyed stuff *causing* regeneration. Like nuking a vampire.
Certainly other, undamaged components could (re)generate replacement armor to fill the hole.
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