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October 18th, 2002, 01:46 AM
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Captain
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Join Date: Oct 2001
Location: Australia
Posts: 809
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Re: ATTN: All players for "P&N on PBW, take 2"
Sorry, my turn to hold the game up.
I've bloody forgotten the password, but it is stored within the Work Email system but the work VPN is down. I would complain to the person who looks after the VPN, but that's me.
I'm back from holidays on Monday (Oz time) and will give the game a High Priority.
Quote:
What could possibly be scary about my name???
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Haven't you heard that Dumb Luck beats Skill anyday and I'm guessing they are afraid of the combination of both? 
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October 18th, 2002, 10:22 PM
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Second Lieutenant
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Join Date: Oct 2001
Location: California
Posts: 521
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Re: ATTN: All players for "P&N on PBW, take 2"
Yes i have come back, when i heard that my empire, left in the early stages of its life because of the RW i returned to help, however, i dont' get what's causing the APLU thing and this whole turn 64/62 controversy.
[ October 18, 2002, 21:22: Message edited by: Skulky ]
__________________
Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists at SE4 by Committee
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October 19th, 2002, 01:05 AM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
Thanks: 3
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Re: ATTN: All players for "P&N on PBW, take 2"
And the UCE are leaderless no more!  Their founder has returned from beyond the grave!
Welcome back, Chocolatefro.
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October 19th, 2002, 07:21 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: ATTN: All players for "P&N on PBW, take 2"
Some people didn't pay attention and the turn processed without them when Dumbluck set the game back to auto turns from ALPU.
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October 19th, 2002, 09:24 AM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
Thanks: 3
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Re: ATTN: All players for "P&N on PBW, take 2"
However, the game was turned back to After Last Player Upload (ALPU) shortly after that, mainly because of all the problems the AI can cause with even just 1 missed turn.
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October 28th, 2002, 09:17 AM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
Thanks: 3
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Re: ATTN: All players for "P&N on PBW, take 2"
Everyone needs to check the game forum on PBW. There is an important discussion going on there, and everyone needs to be informed of the circumstanses.
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October 28th, 2002, 12:45 PM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
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Re: ATTN: All players for "P&N on PBW, take 2"
That goes for you, too, Mardik. 
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October 30th, 2002, 10:59 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: ATTN: All players for "P&N on PBW, take 2"
4 Posts in a row Dumbluck. Sheesh.
I guess this is supposed to be a BUMP.
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November 1st, 2002, 05:40 PM
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Corporal
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Join Date: Jan 2001
Location: Riverside,Ca,USA
Posts: 90
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Re: ATTN: All players for "P&N on PBW, take 2"
Mardik is unable to reply. Having to relocate across the country. He was hoping to have till the end of October before he would have to leave any games he was in. However events transpired that forced an early departure. He didn't even get a chance to post goodbye in any forums. I doubt any of us will hear from him before next year when he will have access to his computer again.
I have read the game forum. So here is my takke.
In that Surrender was never disabled I would say allow his wishes. Duke Fleed pretty much recounted what I knew of things before my departure from the game.
Hell I would have turned my empire over to Darklight if I hadn't been so pissed off by events and hit the withdraw button.
Sometimes a smaller empire will latch on to a larger one that they would never be able to beat. Agreements may be made between the players that if one (player) leaves his empire will surrender to the larger entity. This is far preferable than just being crushed outright. If the cards are played right the smaller empire might even share a joint win with the larger.
Now I am not advocating surrender to some third party just because one is losing to another empire.
In this case it was just a different form of conquest. One accomplished diplomatically.
From what I understand Darklight and Ydath were allies for most of the game. Ydath was not losing a war with anyone. Both were sharing resources and tech with each other. Finally a merger happened.
To say that the only way an empire can surrender is when it is beaten to death by a larger opponent and then only to that empire is childish and narrow minded. Furthermore it isn't even without precedence. Many a time a larger empire can simply demand surrender of an empire while not at war in single player. If you are powerful enough it just surrenders. I guess some would say that must be a 'bug' and needs to be fixed.
No one should enforce thier way as the 'one true way' to play SE4. Unexpected events are what make the game exciting.
__________________
I apologize. I'm ... sorry. I'm sorry we had to defend ourselves
against an unwarranted attack. I'm sorry that your crew was stupid
enough to fire on a station full of a quarter of a million civilians,
including your own people. And I'm sorry that I waited as long as I
did before I blew them straight to hell. ... As with everything else,
it's the thought that counts. -- Captain John Sheridan, Babylon 5
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November 2nd, 2002, 05:59 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
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Re: ATTN: All players for "P&N on PBW, take 2"
I agree for the most part with Rich04. Since they have been allies from the beginning and are sharing all resources and technology already - it's not going to make a difference to the game. Had this game not been roleplay...then I might be upset.
Plus, there's always:
You have become a threat to the other sentient races
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