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  #1  
Old November 6th, 2006, 04:36 PM

Elsemeravin Elsemeravin is offline
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Default Re: More data weirdness

Quote:
shinigami said:
Have you tried:

Weapon Space Min Damage Modifier Formula := iif([%Range%] <= 10 , 10 + 50 * (Get_Design_Ability_Total("AI Tag 02")) , 0)
Weapon Space Max Damage Modifier Formula := iif([%Range%] <= 10 , 10 + 50 * (Get_Design_Ability_Total("AI Tag 02")) , 0)
I did, still not working.
Any help from the big guys ?
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Old November 6th, 2006, 04:48 PM

Phoenix-D Phoenix-D is offline
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Default Re: More data weirdness

Get_Design_Ability isn't working right in many files at the moment.
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  #3  
Old November 6th, 2006, 04:53 PM

Elsemeravin Elsemeravin is offline
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Default Re: More data weirdness

Quote:
Phoenix-D said:
Get_Design_Ability isn't working right in many files at the moment.
Thanks for the confirmation. I guess I'll focus on something else meanwhile.
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  #4  
Old November 7th, 2006, 09:57 PM
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President_Elect_Shang President_Elect_Shang is offline
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Default Re: More data weirdness

I wonder if it would be possible to pull this thread apart. You know, move the on topic comments to there relative sections. Then a person wouldn’t need to skim through 25 pages of this that and the next thing. Just so I don’t confuse anyone the thread itself should stay incase anyone wants to read through it.
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  #5  
Old November 7th, 2006, 10:38 PM
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Default Re: More data weirdness

I suppose the easiest thing to do is cut/paste good information into relevant posts as they appear.
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Old November 7th, 2006, 11:00 PM
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Default Re: More data weirdness

That’s what I was thinking but wasn’t sure if there was a better/faster way. I think I will start on that sometime in the near future. Here’s an idea, I will edit this post to comment on what page I am on, starting with page one of this thread (which is my page 25) and working forward. See what I mean? If I edit this post to read “Page 12” than I am on page 12; so simple even I can’t screw it up!

PAGE: 0
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Old November 14th, 2006, 07:52 PM
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Default Unit Launch options

Is it possible to mod the launch components for units to restrict the size of the unit launchable? I'm fairly sure its not possible, but maybe someone has an idea...
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