.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #13  
Old November 7th, 2006, 05:08 PM

curtadams curtadams is offline
Corporal
 
Join Date: Jan 2006
Location: California
Posts: 159
Thanks: 5
Thanked 3 Times in 2 Posts
curtadams is on a distinguished road
Default Re: What if Trampling units used their weapons...

It would certainly make more sense. It's pretty bizarre that weapons become basically irrelevant on a large unit with trample. When I first kitted out the Earth Mother I dIdn't expect her to act like an oversized bowling ball. If units needed to be upcosted a bit I'd be OK with it. Alternatively trample vs swing could be made into a unit decision the way mages pick spells - I suspect that, as Kissblade says, most of the trampling units are costed with consideration of their non-trampling abilities.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:30 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.