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Old November 7th, 2006, 05:13 PM
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Default Re: Is SEIV going the way of the dodo?

I don't think it has anything to do though with the 3d graphics. It's probably all of the extra data that has to be saved for each component and the fact that each combat round is ~8x longer than in SE:IV. The retreat feature should help cut down on the sizes though.
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