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  #1  
Old November 8th, 2006, 11:24 AM
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Default Re: Log for Chat With Aaron

That's why I tried to toss in a couple of "softball" questions.

I'm not heavy into the UI and modding, so while I am interested in what you guys are asking, I'm not able to come up with such questions!
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  #2  
Old November 8th, 2006, 12:34 PM
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Default Re: Log for Chat With Aaron

I see you linked to your site itself, and not directly to the file... sneaky advertising, there.
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Old November 8th, 2006, 02:41 PM
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Default Re: Log for Chat With Aaron

Not one question about the features the expansion might have.
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Old November 8th, 2006, 02:45 PM

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Default Re: Log for Chat With Aaron

Probably too early to even start thinking about for Aaron. Still, an expansion announcement for this type of game is great news, since it's (most probably)not like other expansions where you just get a few new maps and units, but actual gameplay features instead.
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Old November 8th, 2006, 03:12 PM
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Default Re: Log for Chat With Aaron

It was interesting the lack of communication between Aaron and his beta testers, he didn't know anything about saves being sent for instance by his core testers.
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Old November 8th, 2006, 03:40 PM
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Default Re: Log for Chat With Aaron

So anyone try to mod the component slots yet?

Quote:
[20:58] Combat_Wombat: ekolis asks: Any chance of being able to mod the decks of ships (add/remove decks in mod datafiles, perhaps based on ship size) and the component layers (inner/outer/armor)?
[20:59] Malfador: You can mod the component layers now. The decks requires a change in the UI.
[20:59] ekolis: you CAN mod the component layers eh...
[21:00] Malfador: Can't you??
[21:00] FyronAtSchool: SJ has modded slot types for his GGMod, IIRC
[21:00] SuicideJunkie: As far as I can tell, only the layout can be edited... you can't mod in engine slots, for example.
[21:01] Malfador: You should be able to mod in any kind of slots you want.
[21:01] SuicideJunkie: There are only three names in the mainstrings.txt, however.
[21:01] AtrocitiesPCP: To bad the slots are all automated or have automated tags so that when you click on a compoents, it is added to the hull in the correct location
[21:02] ekolis: too bad - that would be a timesaver if he could do that
Malfador: Somebody try to mod the component slots, and then send me an example of what's not working.
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Old November 8th, 2006, 03:51 PM

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Default Re: Log for Chat With Aaron

It doesn't work. You go to open a ship type with the new slots and it says: "Unknown Value "Engine" for Slot 3 Ship Section in record "Frigate Layout".

Emailed my attempt and a description to MM.
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