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  #1  
Old November 8th, 2006, 09:26 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Play by P2P

This will still be a problem for people who don't have broadband. How about we pester MM to reduce the size of combat replay files?
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Old November 8th, 2006, 09:30 PM
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Default Re: Play by P2P

We did in the chat, and he said he'd contemplate ways of doing so.
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Old November 9th, 2006, 01:01 AM

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Default Re: Play by P2P

Compressing the cmb files more will help. The cmb file could also be chopped up into individual player files. But even if the cmb files get dropped to 1/10 the size users without broadband are still screwed.
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Old November 9th, 2006, 04:49 AM

pujal pujal is offline
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Default Re: Play by P2P

All these ideas for mp floating around yet no one seems to want to host a game using them. Im really eager to try a mp game, but alas, where are they?

I guess ill try your azereus idea, since I use that.
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  #5  
Old November 9th, 2006, 11:11 PM
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Default Re: Play by P2P

Quote:
Baron Munchausen said:
This will still be a problem for people who don't have broadband.
I thought the main purpose of torrents was to allow people without broadband to download large files. I couldn't have downloaded the Gold-to-Deluxe patch without it.
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Old November 10th, 2006, 12:08 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: Play by P2P

With files that are not time sensitive this works fine. It doesn't much matter if I get a copy of the "Loose Change" 911 Documentary today or next week. No one is waiting for me to see it and respond. Turn files for an ongoing game is another matter entirely. Even with the ability to resume large files you don't get any faster performance than your modem can produce. 75 megabytes means a minimum of about 4 hours download time (with optimum performance) on a 56k link. With a '1 turn per day' game this might be manageable -- if you don't mind your line being tied up 4 hours a day. But any game moving faster than that is likely to be a problem. Playing multiple '1 turn per day' games is also unlikely to be possible, while it was before with SE IV.
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Old November 10th, 2006, 01:08 AM

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Default Re: Play by P2P

Simply put, multiplayer is not practical for most people until the filesize comes waaaay down. Hopefully, MM will follow through on what was said about it in the chat.
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  #8  
Old November 10th, 2006, 09:38 AM
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Default Re: Play by P2P

How about we simply pester him to add an option to REMOVE combat replays?

Or a simpler method would be to just run the combat again with the same random seed, thus having the exact same results...
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Old November 10th, 2006, 12:34 PM
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Default Re: Play by P2P

Quote:
NullAshton said:Or a simpler method would be to just run the combat again with the same random seed, thus having the exact same results...
Now that's a good idea!
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  #10  
Old November 10th, 2006, 02:58 PM
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Default Re: Play by P2P

How about we leave this thread to its purpose, helping people play MP games today?
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