.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old November 9th, 2006, 12:23 PM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: Fog of War and already colonized planets...

Has anyone emailed Malfador about this one already? As in, if you haven't, would you please.
Reply With Quote
  #2  
Old November 9th, 2006, 12:41 PM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: Fog of War and already colonized planets...

Agree 100%. A semi-related issue is that I believe that all your colonies should automatically get the highest sight (range and level) as the techs become available. It's kinda funny that a ship/satellite can have much better sensors than the planet that constructed it.
__________________
Slick.
Reply With Quote
  #3  
Old November 9th, 2006, 06:23 PM
dmm's Avatar

dmm dmm is offline
Captain
 
Join Date: Sep 2000
Location: USA
Posts: 806
Thanks: 0
Thanked 0 Times in 0 Posts
dmm is on a distinguished road
Default Re: Fog of War and already colonized planets...

Quote:
Slick said: Agree 100%. A semi-related issue is that I believe that all your colonies should automatically get the highest sight (range and level) as the techs become available. It's kinda funny that a ship/satellite can have much better sensors than the planet that constructed it.
Agree. Meanwhile, I make a small satellite with nothing on it but the computer and a sensor. Takes one turn, and you don't need a shipyard. Alternatively, make a bunch and distribute them around systems as you explore with a sat launcher ship. You might also be able to put a sensor on a weapon platform. (Haven't tried that, but it's almost certainly do-able or moddable.)
__________________
Give me a scenario editor, or give me death! Pretty please???
Reply With Quote
  #4  
Old November 9th, 2006, 06:48 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Fog of War and already colonized planets...

Heck, it dosen't even take one turn, since you can keep building your other stuff, and one satellite won't make a dent in your construction rate.
Reply With Quote
  #5  
Old November 9th, 2006, 08:08 PM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Doh! Thanks for that. :)

I have to constantly remind myself to keep stuff in my building queues so I don't waste the production. I think I would probably tell a planet to build just one satellite and lament the loss of that turn's production.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:25 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.