Re: Building an imprisoned immobile pretender
The Divine Glyph isn't a bad choice if available, it's cheap and starts with Fire and Astral which are both good blesses.
The Fountain of Blood is really cheap and Blood isn't a bad bless to take, but I wouldn't take it all the way to 9, 4-6 is good. Of course, you won't get much out of it unless you're a blood nation as it'll likely be your only blood mage for a very long time, so for other nations you're just putting points in blood for the bless. You'll have points to spare with an imprisoned Fountain of Blood though and bumping it up to that is cheap.
I don't know, I don't really like immobile pretenders, they have really limited item slots so boosting is harder than normal. They get you a lot of points though, but most nations don't need super scales and a super bless (Abysia is good for immobile/imprisoned), you can usually take something more moderate and still be fine while getting a pretender that's a lot more useful. I don't think it's that much fun to wait around 30 some turns for a pretender that doesn't really do anything but the occasional ritual spell and forge a few items, but that's just me.
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