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  #1  
Old November 11th, 2006, 12:20 AM

Smalltalkman Smalltalkman is offline
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Default Random Events

The number of random events seems to be caped at three regardless of provinces & order/luck settings. This makes luck non scalable. Has anyone seen more than three random events per turn?
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Old November 11th, 2006, 05:39 AM
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Default Re: Random Events

Sometimes you get more than 3 events, but usually it's just that some were caused by enemy spells, or happened to an opponent's province and you then captured the province (I sometimes see more than 3 good events, but I think each time one happened in a province I had just captured - not 100% sure though).
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Old November 11th, 2006, 05:50 AM
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Default Re: Random Events

So, in short, taking Turmoil in hopes of benefiting more from Luck is foolish ? Except for early game, perhaps ?
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Old November 11th, 2006, 06:48 AM

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Default Re: Random Events

I don't know if you can receive more than 3 random events, but I think Luck is important, just so that you can avoid the Evil Ancient Force event or whatever it's called, which happened to my capital in a game. That event is so evil. Decimating a population from 30k to a mere 1k in one month. My income dropped about 60-70%.
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Old November 11th, 2006, 11:48 PM
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Default Re: Random Events

Taking luck is not only to get the good events but also to avoid those bad ones
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Old November 12th, 2006, 12:17 AM
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Default Re: Random Events

The arrival of the Ancient Presence is certainly one of the nastiest events; wherever it hits, the pop loss is severe enough to be essentially permanent. I've not seen it for a long time, but then I rarely take Misfortune dominion -- it would not surprise me if it was most likely with a combination of Magic and Misfortune.
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Old November 13th, 2006, 06:07 AM
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Default Re: Random Events

I haven't seen it, but I usually play -3 magic, -3 luck, and it would follow that such a thing would happen in high magic/low luck scales. The worst event I've seen, aside from the constant witch's curses I get, is the local vampire lord showing up and sacking my home province with 50+ vampires. I was plagued by the Devourer of Heroes for a couple of turns, but I ended that by guarding my Niefel Jarls with 3 skinshifters apiece. The next round, one of my tougher jarls took the devourer out.
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Old November 13th, 2006, 06:24 AM
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Default Re: Random Events

Quote:
HoneyBadger said:
I haven't seen it, but I usually play -3 magic, -3 luck, and it would follow that such a thing would happen in high magic/low luck scales. The worst event I've seen, aside from the constant witch's curses I get, is the local vampire lord showing up and sacking my home province with 50+ vampires. I was plagued by the Devourer of Heroes for a couple of turns, but I ended that by guarding my Niefel Jarls with 3 skinshifters apiece. The next round, one of my tougher jarls took the devourer out.
He will be back, won't he? HoH is not like one o these unique rituals which lasts until someone defeats the being who is in the heart of it?
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Old November 13th, 2006, 09:03 AM
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Default Re: Random Events

Quote:
Smalltalkman said:
The number of random events seems to be caped at three regardless of provinces & order/luck settings. This makes luck non scalable. Has anyone seen more than three random events per turn?
I get more than 3 events per turn, last turn for an example:

-astral gems
-death gems
-150 gold -30 unrest
-200 gold
-huge number of immigrating people

i think this are all genuine random events, and not caused by any spells. (im playing with luck 3)
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Old November 13th, 2006, 10:55 AM
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Default Re: Random Events

I think that the size of the map and number of provinces you have can have alot to do with it also.
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