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November 11th, 2006, 09:51 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Mod/Fix : Hunter of Heroes Nerf
Slave to Unreason, Eater of Gods, Hunter of Heroes, Maker of Ruins (he doens't attack commanders AFAIK, and haven't seen him attack any cities yet), Eater of Dreams at least.
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November 12th, 2006, 01:33 AM
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Major General
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Join Date: Aug 2000
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Re: Mod/Fix : Hunter of Heroes Nerf
Unless 3.01 added any, or there are non-unique doom horrors, those are the only ones -- the Eater of Dreams, the three forms of the Eater of Gods, the Slave to Unreason, the Maker of Ruins, and the Hunter of Heroes.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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November 12th, 2006, 04:42 AM
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Sergeant
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Join Date: Aug 2002
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Re: Mod/Fix : Hunter of Heroes Nerf
Those are some pretty badass-sounding horror names.  Is there any chance someone could post a screenshot of each of those guys?
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November 12th, 2006, 06:15 AM
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Private
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Join Date: Nov 2003
Location: Sweden
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Re: Mod/Fix : Hunter of Heroes Nerf
Here you have the hunter of heroes.
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November 12th, 2006, 06:20 AM
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Private
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Join Date: Nov 2003
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Re: Mod/Fix : Hunter of Heroes Nerf
And here is the Eater of gods in one of his forms.

I don't have any screenshots of the others.
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November 12th, 2006, 06:30 AM
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Captain
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Re: Mod/Fix : Hunter of Heroes Nerf
Thanks.
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November 12th, 2006, 08:27 AM
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Major General
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Join Date: Sep 2006
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Re: Mod/Fix : Hunter of Heroes Nerf
The Hunter of Heroes text needs changing for v3.01 to ,"The Hunter emerges every month to slay every hero and pretender in the hall of heroes until none are left alive". 
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November 25th, 2006, 12:50 AM
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Sergeant
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Join Date: Oct 2006
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Re: Mod/Fix : Hunter of Heroes Nerf
Quote:
The DarkOne said:
Here you have the hunter of heroes.
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Hmmm. I have not seen him in the game (I only have the Demo), but his stats don't look overwhelming. That is, a well-equipped SC should handle him or even a mage-type with strong body guards, no? He just looks like an SC who is slightly better stat-wise than a Niefel Jarl. Of course, I don't know what all of his attacks do...
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November 25th, 2006, 08:27 AM
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National Security Advisor
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Re: Mod/Fix : Hunter of Heroes Nerf
Consume Soul - mr roll or die
Astral Fetters, Astral Hooks, Life Drain are all armor-piercing or armor-negating, add strength, and can't be resisted by magic. Curse Luck is like some strange inverse Luck, as per the spell.
He has good defence, so only few units can hit him. He has good attack, so he can hit all units... Only few units can damage him through that protection, and they can't deal much damage, any way. He, on the other hand, mostly ignores armor. Also, he has Blood Vengeance, so anyone trying to hit him has to succeed a MR roll or damage themselves instead. Then he's also ethereal, so you'd need magical weapons to actually hurt him. The Fear rating is +20 or so, i.e. Very Bad.
He has 90 hp and no elemental resistances, so in theory you can use spells to hurt him. Most elemental spells can't punch through prot 25; Air probably could. If the caster could deal, say, 20 damage/turn, and had 10 bodyguards (Ring of Warning), and Rarku only killed 2 of them each turn, and if the bodyguards were undead and he couldn't drain life back, and only one of the bodyguards killed himself on his Blood Vengeance every turn, and he killed all the bodyguards before attacking the mage...
1st - 70 hp, 7 bodyguards left
2nd - 50 hp, 4 bodyguards left
3rd - 30 hp, 1 bodyguard left
4th - 10 hp, last bodyguard is dead and Rarku moves next to the mage, giving him 50% chance of not being able to cast due to being threatened.
Of course, if you had something like Ether Warriors as bodyguards, they could be VERY nasty indeed. Attack just 13 and Moon Blades have just 2 att IIRC, so only 14% of the attacks bypass Rarku's defence, but with 16 str and increased damage against magical creatures they might deal 10 or so points of damage to him on a successful hit, if they succeeded the Blood Vengeance resistance throw and didn't hurt themselves.
But yes, it IS possible to defeat Rarku. It will be hard, but it can be done. He might even have some afflictions when he comes again.
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November 25th, 2006, 09:04 AM
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Second Lieutenant
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Re: Mod/Fix : Hunter of Heroes Nerf
Can he fly in storms? I know the old doom horrors could, but maybe IW forgot to implement it for Rarku. If he can´t it should be easy to beat him with a staff of storms due to his 4 ap.
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