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  #1  
Old November 12th, 2006, 02:47 AM
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Default Re: Component.txt Knowledge Base

It shouldn't be a difficult fix for Aaron - all the pending techs are displayed when you right click on the area you're researching...
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Old November 12th, 2006, 02:55 AM
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Default Re: Component.txt Knowledge Base

I noticed that the right click was working too. I wasn’t thinking it might be a fix that Aaron needed and instead thought it was a mistake I had made. The part I can’t figure is how I got the darn thing to work for 40 turns. I was using a save game so there was my mistake! So you feel that is something Aaron has to fix? Which of us should contact him and request it; both maybe?
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Old November 12th, 2006, 03:01 AM
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Default Re: Component.txt Knowledge Base

It has been reported before - but some fresh e-mails might stimulate a fix.
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Old November 12th, 2006, 04:40 AM
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Default Re: Component.txt Knowledge Base

Now I can’t get the generations to work? Is this something that just happened with the latest patch?
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Old November 12th, 2006, 04:59 PM
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Default Re: Component.txt Knowledge Base

Generational components do not work at all! I set this up:

Number Of Requirements := 1
Requirements Evaluation Availability := AND
Requirements Evaluation Allows Placement := TRUE
Requirements Evaluation Allows Usage := TRUE
Requirement 1 Description := Empire must have achieved C&C Tech level 1.
Requirement 1 Formula := (Get_Empire_Tech_Level("C&C") <= 1)

So if C&C is above tech level 1 this component should not appear in the component list. It is listed. I can’t speak for any other mods but if this doesn’t get fixed my hopes of finally creating this mod are done. I am feeling very depressed about all of this right about now!

Edited in: The components will phase out as they are supposed to; however, the only way I managed to get them to work correctly was to save the game then reload it. In other words by forcing SE5 to read the Components.txt file again. That explains why all of this stuff was working for me before. During my testing I would save, quite, modify, then load the save game over and over.
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Old November 12th, 2006, 06:25 PM

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Default Re: Component.txt Knowledge Base

That's interesting. If you use the ALLTECH cheat, they do disappear..

EDIT: yep, confirmed. There's a couple of things that don't update until a save is reloaded. Technology that's obsolete does disappear. Pester MM about it.
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Old November 13th, 2006, 12:11 PM
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Default Re: Component.txt Knowledge Base

Phoenix-D: First of all full credit goes to David who made the avatar at my request. I just didn’t tell him what it was for! Anyway I added the rank, four stars for a General. So why bother you ask? I noticed that you didn’t have an Avatar and I wanted to say thanks for the help you have given me. My mod wouldn’t be this far along if it wasn’t for your help.

So thanks,
Ed
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