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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old November 12th, 2006, 04:32 PM

Shovah32 Shovah32 is offline
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Default Re: Finally: Sar Elad, testers needed

Never thought about communion, with that in mind melumads are fine as is. I agree that a research penalty on shophets (maybe just 2) and a cost decrease of 10 or 20 gold would be fine. The nagot gick fell was probably just a bug and i really dont have an opinion either way on the e1.
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Old November 12th, 2006, 05:27 PM
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Agrajag Agrajag is offline
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Default Re: Finally: Sar Elad, testers needed

As for the Earth - I'd really like earth, since its an awesome path to have (also nice with communion + blade wind), but I don't think there's much thematic justification either way.
Basically, all miracles are Elemental types, so there isn't much thematic cause to discriminate one elemental path over another.

My personal preference would be to add the earth, since I like earth
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